Orochinagi

KOF XIV ANGEL GUIDA ITALIANA

Angel

TEAM Mexico

General

Last update: Upkicks Loops Extended with dashes

Summary: If you don’t know the mixups / have fast reactions, you’re dead

Best Position: Point Mid Anchor

Best Tools: the UC system

Guide video:

Bio:

Misc: Angel borrows a few moves from wrestling star The Rock: look out for her max mode activation and elbow drop.

Trials:

 

Normals

LP “Light Punch”

Notes


 

LK “Light Kick”

Notes


 

HP “Heavy Punch”

Notes


 

HK “Heavy Kick”

Notes


 

HPHK “CD Blowback”

Command Normals

dfLK “Middle Spin

 

(air)dwnLK “Heavy Knee”

 

Specials

?hcfK “Red Sky[EX]

Notes:

RDPK “Mad Murder[EX]

Notes:

The UC System

Make sure you understand this system first!

There are 3 stages, each with a set of moves. Simply put, Angel must use one from each to complete a sequence of attacks.

Unchain: 1.Start > 2.Circle > 3.Finish

When you get comfortable then you can examine how stage 2 contains loops (hence the name “circle”)…

Stage 1: Unchain Start

 

Stage 2: Unchain Circle

 

(End) Special Unchain Circle

These will interrupt the sequence, just really to dodge, and then you can finish!

 

Stage 3: Finish

 


Here is a move flowchart to help you navigate your options!

 

[vc_column_text]

Supers & Climax

bkDPK “Blue Monday Counter [Max]


bkDPP “Real Rave

 


 

hcfx2 KK “Ascension Time” Climax

Best Combos

 

Upkick Loops by Olaf

Extended with dashes

https://twitter.com/SD_DECHI/status/771399516868096000

https://twitter.com/AMAIMASK914/status/771653999980257280

https://twitter.com/AMAIMASK914/status/771651991055446016

https://twitter.com/AMAIMASK914/status/770966445693952001

 


Strategy

https://twitter.com/silenthooper/status/902545061564608513

https://twitter.com/SpiidiOnNoita/status/778216826232856577

Crossup midscreen

Resets

https://twitter.com/SpiidiOnNoita/status/771197324080979968

Angel’s mixup as one (after 66c, you can do cmd dash and it retains you reversed commands, if you do back dash towards corner, Angel backdash over opponent’s corpse):

Her cmd dash can be canceled into 2p into another dash, if done right, it’s unmashable and unjumpable:

Angel corner 50/50 with chains after reset:

Meterless unblockable setup:

Angel feint dodges moves:

Double teleport mixup:

j.C vacuums a lot, which you can do fuzzy backdash j.2d to catch off guard people on corner. also unmashable:

Angel benefits most when she’s either 2nd slot or Anchor:

Antiair max mode allows you do teleport mixup:


Guard Crush 1000  (can be interrupted by reversals or counters)

https://twitter.com/orochinagicom/status/771482327813730305

 

Frame Data