Orochinagi

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Rock

TEAM DLC

General

Contributor & credits : Yulya, Coliflowerz

Summary: Well balanced character, easy to handle. Although he has a few zoning tools (essentially special moves), he’s better at melee range because of his command grab and good close normals which can lead to devastating combos. With some meter, he can indeed land very damaging combos so he’s good in 2nd position and even better as anchor.

Best Position: Mid or Anchor

Best Tools: 

 

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Moves

Normals

LP “Light Punch”

LK “Light Kick”

HP “Heavy Punch”

HK “Heavy Kick”

HPHK

 

Command normals

? LP “Elbow spike

? LK “Parabola kick

?Specials

  qcfP “Reppuken[EX]

QCB P “Hard edge[EX]

d~u P Rising tackle[EX]

qcf K “Crack Counter[EX]

QCB K “Rage Run

HCB fwd P “Shinkuu Nage[EX]

 

Supers & Climax

qcf x2 P “Raging Storm” [Max]


qcf x2 K “Shinning Knuckle [Max]


qcfHCB PP “Neo Deadly Rave” Climax

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Best combos

Anywhere

No corner

Corner

 Combo list made from this video :

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Strategy

ggle….



 


 

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