PS3 PSN KOF 94 Netcode First Performance Review

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PS3 PSN KOF 94 Netcode First Performance Review

   FGC News ,,,,   December 24, 2010  6 Comments

So far… not good.? However, the interface is of a high quality – the best yet from SNKP -? it will make everyone happy – (if the actual online play was any good) you can search for opponents based on ping/ language, you can change the screen resolution, and it’s a fun game, which you can play while waiting for match to be set up!

I would have said it was a simple game but KOF is very misleading… 3 hit combos ftw!

Still, we did buy this to satisfy three criteria: a) play KOF on the PS3 b) play online and c) support SNKP.? So far, it looks like b) isn’t going to met any time soon.? SNKP has my money now, I hope they can put it it good use to finally achieve a good netcode.? Did you know that Samurai Sen has an apparently GREAT netcode?? Shame nobody plays it.

Still more reports coming in so this isn’t the final word.? Some people have had good experiences. Here’s a video of one of my matches.? See if you can recognise the webmaster…

[youtube]http://www.youtube.com/watch?v=Yxs3H3ZdBbc[/youtube]

6 Comments so far:

  1. Karma says:

    Awwww, you lucky PS3 owners. D:
    I would gladly trade 2k2UM for those SNK classics to be on XBLA. (Yes, I would. With no remorse)

  2. Rob(The Master) says:

    KOF on PS3: $10.
    Gunsmith complaining about lag: priceless XD

  3. Gunsmith says:

    Giga hit it right on the head. They should be building netcode based on lag! 2002um’s netcode was bad even in JAPAN. I’m tempted to get Samurai Sen just to see its apparently good netcode in action. More positive reports are coming in about 94’s netcode so I’m going to try it out some more when I get back from holidays. I do hope there’s some messup on my line, although I was playing Borderlands without problem. I could also compare KOF94 with BBCS… But I’m kind of scared to see the results…

  4. giga_d says:

    netcode should be their first priority for 13. They got it right on some of their games, and wasted the opportunity in others.

    In other gameslike BB CS the game was made with lag in mind so built from scratch up with 5 frame buffers for lag. Hope they do the same for 13.

  5. Paladin says:

    Ugh how long is it going to take for SNK to get this right?

    Netcode is what is going to make or break kof13’s console version.

  6. KusoGaki says:

    It’s weird though, i got a near perfect connection when i played against Jericho.

    Maybe you need to change ur ISP 😛

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