KOF XIII: Still no ps3/360 release date announced?

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KOF XIII: Still no ps3/360 release date announced?

   FGC News   October 4, 2010  3 Comments

A metaphor

This time last year, I was playing XII and clocking up some trophies.? This year, there’s not even an announcement of the console release.? Normally, you have the announcement, then you have delays, but at least you know it’s coming.

So what does this lack of news mean?? I hope it means they finally are not rushing the game.? I hope the new president says “screw this release-a-game-every-year mentality” and “release it when it’s fixed”.

Japan is one thing, but releasing games abroad, especially those in a series, is stupidly risky business.? Imagine releasing KOF 95 in the arcades in July, releasing the console release in Sep, then announcing KOF 96 in January.? That’s fine for the home crowd.? But when you’re all the way across the world and are just about to buy your copy of KOF 94, you’re kinda pissed off.

It’s so much worse today with instant news travelling via the Internet (plus the face that the PS3 is region free).? Cinema learned their lesson and always try to have international release dates.? SNKP need to do the same.? In Europe, Arcsys were seriously fucked because the console Blazblue wasn’t released at least a year after US/JP, and practically days after, BBCS was announced.? Why buy the first when the much better sequel is about to arrive? It didn’t take long for Blazblue CT hit the bargain bucket price, and still not many people wanted to pick it up.

I really do hope SNKP saw, and learned.? This is not the time for rushing.

3 Comments so far:

  1. k?dash says:

    I am really eager to play this game since I can not find it in my conutry, yet I prefer SNK to take all time they need to fix and polish the home version.

  2. Zamora says:

    Agreed, let them take their time, heck i dont care if it takes them 2 years as long as it is worth while and worth $50+, PES and FIFA should also think about this…….

  3. If there is anything to say about SNK, is that they do deal all of the details for the international versions in house, in japan in their main office (something that pretty much nobody else does). This has been so ever since the original Fatal Fury… Initially, SNK didn’t worked in that many languages, but as soon as arcade money started to flow in; the more worried they got about the countries they where to cover and thus greatly expanded the available selection… If you have KoF XII at hand, you can check it out right now; and see the incredible large language selection that the game provides.

    Pre – bankruptcy SNK had a huge quantity of overseas office to check things up. Heck, they even had several ones scattered through Sud-America at a time that not even the Nintendo brand was here (we always get a bunch of overpriced US imports, instead of properly developed products for us ever since the NES days).

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