VSFXI aftermath

All I can say is, this tournament is currently held in high regard by viewers all over the world.  Why?  Because of the character variety.  It’s always a challenge for players to submit to the top tiers, and sometimes it comes back to bite them in the ass, for various reasons.

Some of the players have complained about their performance and that being indicative of the scene but frankly if you watch The Fight in Colombia you will certainly see a different style of fighting, and it certainly makes you wonder.  Some of the matches feel like they are just playing one second ahead, as if online with a laggy connection, and just taking chances with their strategy, while in the UK it seemed more reactive to real live situations.  That’s just a quick view, mind you.

What is certainly clear is that if you haven’t seen it, you should definitely watch VSFXI.  You will see a variety of characters perhaps unmatched in the world right now: Kukri, Antonov, Isla, Clark, Mai, King… and of course great commentary provided by Frelissimo and Grimulus.

I don’t believe the players should downplay themselves, what I saw was real psychological damage, and who has the answer to dealing with the stress of trying to win with a ticket to Japan on the line?  There are new faces in the community with lightning reflexes, so it’s going to get even harder from this point on to stay in the top 10, anyone up there should be very proud of themselves, and the rest just needs to keep playing!

Congrats to Kong, it will great to see him in Japan for the SNK World Championship, and thanks to everyone who did their best!


Replay (direct link here)

Schedule & What’s in store for #EVO2023

#KOFXV at #Evo2023
Times in PDT
R1 Pools:
10am to 3pm
R2 Pools:
4pm to 6pm
Top 24 to top 6:
6pm to 9pm
Top 6:
and tell your friends about the sale!

What else is in store?

Apart from the sale, Eisuke will be there to sign posters, NeoG seems to be headed in to see the MOTW tournament, Najd will be available to try out and it’s likely that SNK will either show off the next character for Season 2, perhaps an announcement for Season 3 or provide a glimpse at the newest Fatal Fury in development. Of course, they need to be very careful to only show the most polished assets as we all know how people react to drafts.  It will be interesting if they can advertise their own tournament, the SNK World Championship, at EVO.  SNK has pumped a lot of money into the WC and after the discount sales, it’s a wonder where all this money is coming from, while there are still no cosmetics for SNK to be making money from!  We have to conclude that sales are good and SNK is investing for the future.  However, there are some issues, as always, with the timing.

There was engine trouble with a plane from Japan which turned into a cancelled flight, and as the following flights were fully booked, some had to cancel, some were rebooked by their sponsors, some paid a ton of money to get on another flight.  This EVO’s attendance is already fraught with tension (for those who are superstitious, the registered players number 666) and now it’s just going to be a shame with some favourites seemingly out of the fight.  I’ll not confirm any names because miracles can happen.  Fingers crossed!

On top of that tension, Lacid and Madkof opened their room for players to practice and have fun, only to have all their money stolen.  It’s an absolute disappointment for the FGC.    Fundraiser here.  I have donated, every little helps!

Meanwhile, the KOF13 beta is open right now on PS4/5, so that’s free gaming with rollback on top, yes in EU too!

FFXVI and the future of gaming

What’s the difference between Yakuza (RGG) Devil May Cry (DMC) and Final Fantasy XVI (hereby referred to as FF and not Fatal Fury)? 

One of these titles has mini-games, different characters you can control and a captivating protagonist. Of course, it’s not FFXVI.  FFXVI is an absolute betrayal to the name but kof needs to follow the same path in one way: options for all.  Continue reading “FFXVI and the future of gaming”

Best #Goenitz tech guides tips and art #kofxv

So here we are, 1 year on, and SNK is still giving out free dlc, with the advent of the new Boss, Goenitz. Hilarity ensued with fans and content creators crying about the difficulty, and wondering ‘who asked for this’?  Of course the answer lies in the response to Rugal’s release, when fans laughed at the difficulty and demanded a stronger boss!  Goenitz is much stronger and reactive to your inputs, and arguably punishes you in a more refined way on level 5.  He’s crazy but you can find nice solid smelly cheese to beat him at the bottom of this page!  Now for those wanting to use him, of course the playable version isn’t as strong as the boss rush, but has some things that the boss does not!  Check out the tips, tricks and art below, and please do not hesitate to ask for removal via my twitter.

Best 0.5 combo?

Karaage also streams KOFXV and has some SF arts, so if you like this artstyle, give them a follow!

Meaty after EX tornado?!

Guriko is prepping for the KakuFES and will present the full version of this artwork there!

Our friend K2 went into the shed and came back out in the early morning with many results.  This is probably the best 2 bar combo, albeit from a standing HP.  Look at that meter gain!

Gonut’s teleports feel weak to me right now, they can all be hit, and so far I can’t get it to crossup, and there’s only one range when you break them with A+B.  Still, there’s potential for absolute terror. Renz shows the situation after a teleport where the hit will be meaty.  Technically if the opponent is conditioned to block, then you could employ an overhead, or if you wait a little, go for the super grab.  Will the opponent be fast enough to see it coming, however?

Not practical, but at least you can compare your damage totals, with these jump in combos by Gatoray.

Did you like Gonutz’s climax?  I surely did, and the animation work seems to be more in making the opponent dance.  You can see quite a lot of dancing below, which is your favourite? Thanks to Kaeruchan!

Another of the hardcore labbers, Oeppu shows how you can use Gonutz at a higher level, as I’m sure most players don’t even know you can break (A+B) many of his moves.  Did you know his dp AC has huge range?  Don’t forget you can use a shortcut hcb fwd if you’re getting overlaps.  And yes, most players are using his dp A during QM combos…

And here’s part 2

Important notes by the community frame specialist, Amedo:


With a knocked down opponent in the corner, the options don’t seem great because opponent can anti air any teleport, so Gonutz needs to feint and bait out that dp ?????

On the other hand, after a throw, Gonutz has some nice safe jumps, and he has a crossup from his C rekkas.  Here’s a lovely flow from Kaerochan, which also shows his DP AC has an anywhere juggle property!

What the heck are you about to watch? Oh my days!

Back to more normal playstyles, I think his Far C and overhead A and stand D are decent poking tools, here’s some confirming combos by Vane

Looking for anchor mode mid combo QM activation craziness? Here it is:

Let us not all forget that Lady Goenitz is a thing, and we shall not mention Goeniko ever again lol argh too late


The Clark tech was funny because he usually jumps if you try to grab him. He will also knock you down into the corner and allow you to command throw him, which works great for Shermie and others who can combo from a grab.  Also, I found a simple way using a projectile-uppercut strategy (you can see it on my stream at the end of course).  He jumps the projectile, you uppercut him, rinse and repeat!

And that’s a wrap!  See you next time for the release of Nadj…

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