Normals
LP “Light Punch”
- Crouch :
- Stand :
- Far :
- Jump :
Notes: you can use the hop LP to break guard, with a cancel into diving tackle. Hop up +/ forward or back, as she leaves the ground press LP, then immediately input qcb K
LK “Light Kick”
- Crouch :
- Stand :
- Far :
- Jump :
Notes
HP “Heavy Punch”
- Crouch :
- Stand :
- Far :
- Jump :
Notes
HK “Heavy Kick”
- Crouch :
- Stand :
- Far :
- Jump :
HPHK
- Stand: .
- Air: .
Command Normals
? LP “Eviscerator“
- Overhead
? LK “Slam“
- Overhead
Specials
?
LP “Serpent Slash” [EX]
- Poke
- Aims upwards
- Can be charged by holding the button
- Can be cancelled with HK
- Also called Snake Arm
LK “Serpent Slash” [EX]
- Poke
- Can be charged by holding the button
- Can be cancelled with HK
- Aims mid
HP “Serpent Slash” [EX]
- Poke
- Can be charged by holding the button
- Can be cancelled with HK
- Aims low
LP “Diving Tackle” [EX]
- Poke
LK “Spray Sand“
- Anti air
Notes:
K “Fight of Tempering” [EX]
- Anti air
Notes:
P “Double Return” [EX]
- Counter
- LP absorbs to gain meter
- HP Reflects fireballs
P “Bombshell Badda-bing”
- Grab
K “Sado Maso” [EX]
- Counter
- Both have the same hit box
Supers & Climax
x2 P “Guillotine“ [Max]
- Anti
K “Pit Viper“ [Max]
- grab
x2 PP “Drill” Climax
- Grab
- 3 levels
Best Combos
1 bar
- optimal crouching
- cr LK x3
- optimal maxmode
- P >
> > >
>
>
- 3g)
- optimal corner
- 393
- optimal heavy normal
- HP >
LK PP
- 328
- optimal overhead
LK > mm >
KK
- 365
- j
Videos
Strategy
Yamazaki reset of ex double return which leads to a low/overhead 50/50 #KOFXIVhttps://t.co/jDaDGUo5AC pic.twitter.com/UHdLwozlLg
— Boroshin (@Boroshin) May 10, 2017
Concept of comand throw safejump in the corner #kof14 #kofxiv #Yamazaki pic.twitter.com/xwrD2vebYY
— diz (@diz0603) April 7, 2017
Since everything else is inconsistent for me, I do this 5CD corner starter #kofxiv #Yamazaki pic.twitter.com/fiUYaa9mdA
— diz (@diz0603) April 19, 2017
3rd position 5CD corner 1bar combo with safejump #kofxiv #kof14 #Yamazaki pic.twitter.com/wkBymXqBM9
— diz (@diz0603) April 22, 2017
3 hit #Yamazaki light confirm. crB clA crB #KOFXIV #KOF14 #PS4share pic.twitter.com/uSO69OlUFz
— Aohada?| Remilia Rage (@AohadaPeach) April 6, 2017
https://twitter.com/EXWildWolf/status/851916228679450626
Not sure you knew: 214B bad on block; 214C good at right range #kofxiv #kof14 #Yamazaki pic.twitter.com/trmywaWcLu
— diz (@diz0603) April 13, 2017
2nd hit of Ex sand OTGs #Kofxiv #Yamazaki #PS4sharehttps://t.co/laa21Z80PY pic.twitter.com/VjjXgVHF1a
— ?Tsukuyoni?@ CEO2021 (@MechaOni) April 6, 2017
Wall to wall 1st pos 2pg #KOFXIV #Yamazaki pic.twitter.com/xTslAbwG2J
— Wes (@OrezGMB) April 7, 2017
2pg max damage 1st and 2nd pos combos #KOFXIV #Yamazaki pic.twitter.com/PtlqluD7ND
— Wes (@OrezGMB) April 7, 2017
Optimized? corner 1st pos 2pg #KOFXIV #Yamazaki pic.twitter.com/6LcR8N1QMv
— Wes (@OrezGMB) April 7, 2017
If you dont have a legit reversal here you hold it or roll. #kofxiv #kof14 #Yamazaki pic.twitter.com/zutnjOT63U
— diz (@diz0603) April 7, 2017
1 bar mid screen corner carry into safe jump #KOFXIV #KOF14 pic.twitter.com/lVnCMAxCpP
— InfernoKong @ HyperComboLeicester (@InfernoKong) April 9, 2017
Level 1 Poison safe jump into CD frame trap #KOFXIV #KOF14 pic.twitter.com/bUROzTSa66
— InfernoKong @ HyperComboLeicester (@InfernoKong) April 7, 2017
Optimal (?) 1 bar corner combo into safe jump #KOF14 #KOFXIV pic.twitter.com/JZaBcu0VJj
— InfernoKong @ HyperComboLeicester (@InfernoKong) April 7, 2017
Close 5A is +2, leaves you in range for CMD grab and frame traps into 2C #KOFXIV #KOF14 pic.twitter.com/RA36knr3CL
— InfernoKong @ HyperComboLeicester (@InfernoKong) April 6, 2017
Yamazaki 4F safe jump. Credit to Lord Tenrai #KOFXIV #KOF14https://t.co/BEo3CWetmc pic.twitter.com/JKTvLZGmh0
— InfernoKong @ HyperComboLeicester (@InfernoKong) April 6, 2017
Basic CMD grab Oki with Yamazaki #KOFXIV #KOF14 pic.twitter.com/IYfRoggegz
— InfernoKong @ HyperComboLeicester (@InfernoKong) April 6, 2017
Optimal (?) 2 bar corner combos #KOFXIV #KOF14 pic.twitter.com/FlFPcvU3Zg
— InfernoKong @ HyperComboLeicester (@InfernoKong) April 6, 2017
Yamazaki safe jump, going to look into much deeper for Oki #KOFXIV #KOF14https://t.co/BEo3CWetmc pic.twitter.com/8Q44Fqmcgx
— InfernoKong @ HyperComboLeicester (@InfernoKong) April 6, 2017
Frame Data
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