Orochinagi

KOF XIV ANTONOV GUIDA ITALIANA

Antonov

 

BOSS

General

 

Notable players:

Main contributor: InfernoKong ( Youtube Twitter )

Primer

An important point of emphasis for this guide is that this will be catered to playing Antonov at a competitive level, because the character is overall fairly bad unless you play him in a certain way. What makes Antonov stand out and shine is his ability to poke whilst maintaining a safe distance away to utilize his frame traps, which are easily amongst the best in the game, as they have both hit confirm prowess whilst still being safe on block.

While he doesn’t have any moves that are outstandingly cheap, though there are several that are overall good, at first glance he does not seem like a complete character, due to the fact his special moves are pretty dreadful, no confirms from TAPs without bar, very meter dependent gameplan, and lacking any “real” mix up.

Outside of a couple of glaring problems, his neutral game can be compared to that of a moving brick wall. 2C is a primary poke to cover a marginable amount of range to hit confirm into 6A xx 214+A, alongside covering short hops and grounded approaches, whilst j.CD is pretty much for everything in between. Coupled with his frame traps is his great tick throw game, which allows for good Okizeme and creates that exact mix up situation over again, which is especially abusable in the corner, to which Antonov has no problem getting the opponent to due to excellent corner carry in his combos.

With big damage backing him on his infiltration, if you are able to concentrate on his strengths and play a very fundamentally based game, Antonov is actually a much better character than you might have thought.

Best Position: 

Point: Antonov won’t be taking advantage of his strengths in a timely and effective manner on point, there’s no reason for him to be here in my opinion.

Mid (Recommended) : Antonov needs the meter to work with and doesn’t take up too much for the incoming Anchor, as Antonov does pretty hefty damage for 1-2 bars plus the potential for Okizeme or a mix up.

Anchor: Okay on Anchor, access to a lot of meter at the beginning coupled with a good read is almost certain death, and Antonov gains access to his best combos. Only really for teams with flexible members (I.E Leona, Robert, Angel)

Best Tools:

2C: One of Antonov’s most important normals. Good range and great for stuffing short hops pre-emptively, but not to the extent that this can be abused. Also doubles as a tool for meaties, frame traps, hit confirms and pressure.

5A: Pretty much his best and safest poke to check short hops. Reliable due to its speed and range it grants.

j.CD: The range and lingering active frames on this move are extremely long. Decently fast, and covers as your primary tool for turtling, spacing, keep out, opening up offence, everything about this move is important for Antonov as it makes a lot of opportunities open for him. You will be constantly using this normal whenever and wherever you can.

2B: Main pressure tool to present a low option. Unfortunately grants nothing on hit meterless, but due to him having no other low presence, you have to use it. Goes really far for a 2B, chains into itself and +2 on block. Chaining into itself or 5B, 6A is a BnB frame trap.

Misc:

Trials:

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Normals

LP “Light Punch”


 

LK “Light Kick”

 


HP “Heavy Punch”


HK “Heavy Kick”


HPHK “CD Blowback”

 

Command Normals

? LP “President Binta


 

Specials

QCBP “Whale Stream[EX]


DPP “Vertical Macho[EX]


HCB“Gigantic Back” [EX]

Supers & Climax

qcf x2 P “Tunguska Bomber” [Max]


qcfx2 K “Kamchatka Collapse” [Max]


Climax

HCBx2 PP “Moby Dick Burst” 

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Best Combos

v2 Buff

https://twitter.com/nagihey/status/858010363647803393

https://twitter.com/ZuperKommandant/status/858759366966751234

v1.

https://twitter.com/Twinleopards/status/818482246197907456

Before the patch nerfs…. just for history’s sake…


 

Strategy

v02 Oki (mixup)


Tutorial (Playlist!) by APE OF THE UNIVERSE (InfernoKong), explaining things just a little more in depth!

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Setups

 

 

Frame Data


Many thanks to GunSmith for letting me finish up this guide!
– InfernoKong