Ferrari + Crows = Broken Legs
template copied off Penpen
Command moves:




(air)



(against wall)


Speshul moves:










(hold)



(air)


DMs:





NeoMax:



Console Changes
No, not seeing things, near wall (in air) press BD and it'll bounce you off like AOF...PenPen wrote:Note on Lobat's f+A, if you don't know, it does 2 hits. But you can only cancel into his DM on the first hit.
Does he have some sort of walljump into his B+D in air? I thought I saw it once/twice. Am I seeing things?
fiol
Robert's combo:
Strangely both do the exact damage (120) which IMO doesn't reward the c.Robocop Two wrote:Okay guys, quick question here. In KoF12 Robert could do,
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,
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[charge]
~
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the timing was trickey but it was possible. Is it more damaging in this game to do
or the kick now? Regardless of what the out come of that is couldn't you DC into a dive kick and then when you land do
~
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and if that got the opponent to the corner maybe
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?
I really haven't seen much diversity from Robert but I thought maybe some of you guys that have access to this game might be able to try some more stuff out? If I'm asking too much from you guys then okay but it'd be nice to see a bit more testing or hear more about the testing you're doing cos I find that stuff really interesting.
Kane317 wrote:Strangely both do the exact damage (120) which IMO doesn't reward the c.~f+K move (I liked that combo in XII as well but I don't really use him in XIII).
Kane317 wrote:I believe you can do all the things you mentioned.
Hmm... guess that happens, just surprised by how few video's from Japan there are of anyone using any characters except K', Elizabeth, Raiden, Kyo and Takuma (with the odd Shen here and there). Robert just looks absolutely solid, a great first or second character on ANY team and still no love? Are the tiers really that far apart?Kane317 wrote:Mr KOF kinda plays him the most over here in AI, and it's not that Robert's not interesting in XIII, he's definitely better than his XII version and we all know he was good then -- it's just that everyone else is also interesting well so we haven't thoroughly tested him out. I dunno if Mr. Kof posts here, but you can PM him over at DC he'd probably give you a better answer.
And style and skill pointsRobocop Two wrote: I suppose the benifit of the~
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is that it has greater wall push?
Actually, the tier list isn't that far apart but it's just when you really start to master the top 4-6 characters you can see a difference. Either way, as far as KOFs are concerned, this is a pretty close tier game. Robert is quite over here in AI, much more than in Japan. BTW, are you the Robocop from XII who used Shen a lot?Robocop Two wrote: Hmm... guess that happens, just surprised by how few video's from Japan there are of anyone using any characters except K', Elizabeth, Raiden, Kyo and Takuma (with the odd Shen here and there). Robert just looks absolutely solid, a great first or second character on ANY team and still no love? Are the tiers really that far apart?
I'll discuss this in the Shen thread.Robocop Two wrote:Yup, tis I from England
There's not much, since the non-HD ones you probably can derive from looking at the HD ones anyways. The Chin one is probably mine, the King one is the Professor's over at mmcafe, and of course there's a ton of HD ones all over the net.Robocop Two wrote:So does any one test out non-HD combos and post them on Youtube or NicoNico? I found a Chin one and a King one but apart from that not much else.