98 stuff
1. Ralf's charge b,f+A only does the first two hits (the 3rd hit only connects if the first two whiffs). The recovery time from Ralf's
2. Robert and Yuri's (A) HSKK chainable now? I don't think the SDM HSKK for all characters can be chained into, but I wouldn't know about Takuma.
3. If I remember right, Kim, Ryo, Robert and Takuma's autocombo DMs have startup invincibility (that means no forward dash invincibility for Ryo unlike in 2k2).
4. Goro, Clark, Shermie and O. Yashiro's dashing throws are immune to low pokes and sweeps (but not fireballs).
5. Are the poke timings the same as 98? A lot of pokes in 98 can't combo with itself. What about the stun times? The same as 98, or do you have to tap faster like in 2k2?
More questions to come as I go along. Currently progress is pretty slow, and I've done only for 4 teams so far.


