
The old thread.
So you want to try out Kim?
So you disagree on why I put him on overpowered?
Sit back, relax and read through this thread.
I would suppose you guys would accept that when I said he is a hybrid between Ash and Beni, right? He offers offensive potential with pretty good defensive measures. However the hybridisation process did not make him too overpowered. He has lag issues over most of his special moves. Off a jump attack, the safest combo extender should be stand C to super. Anything else you do, like a down b to

Normal moves to use.
For combo. Down b or Stand C.
For poking aka annoying the hell out of opponents. Down A, Stand A, Far C, Down D.
Special moves to use.
Qcb punch*3. THE move.
Down Down b. A move that hits low.
Down_Up B. The second best uppercut after Ryo. Near impossible to cross him up when he does this.
Jump Down Kick. Air chipper. Way better than sky walker. XD
Ranbu has a few frames of invincibility, so there is limited success with it countering aerial attacks and laggy moves on the ground. (Hey, I beat Robert's LDM with it so it isn't useless.) It is by far the best ranbu super in the game. While lousy in invincibility, the speed is great.
LDM is similar but faster. It is even comboable from a stand B. It is fast enough to punish down bs btw. But honestly, it is an ok LDM at best. I have better candidates for the LDM slot but I also concede the fact that there are other players who concentrate more on the damage section of a LDM. The damage of the LDM is awesome though not at the *Chain Drive* level. It is juggable at the corner but I only managed a B uppercut reliably.
Gameplay.
While you can get some success playing him like Ash by abusing the normal moves and B uppercut, that is only less than half of what he can do. Personally, I use him more slanted to the Beni side, which is offensive, coupled with periods of turtling. :X
While Beni has no lag, Kim makes it up for his guard crush ability, second to Kyo in this game.
You guys should know that

Add this to your arsenal. Stand C, down, down b guard crushes when blocked thrice.
A simple math calculation would show that a

Mix the 2 with his jump down kick and his normal moves and you will see guard crushes and exclaims of, "I WAS BLOCKING!!" or "Huh? Guard Crushed??" "KIM IS BROKEN!"
Do be careful against Goro, Clark and Griffin though. (maybe Maxima with his grab DM.) As their grabs are rather long range, the

"What? That's all?"
Sigh, people are never satisfied. Learn the rest by playing him yourself! XD