Ash in corner...

Also, jump d,


that's your opinion. not mine.VAI wrote:remy is ass in 3s, don't compare remy to ash and then say ash is worse.-4n'Dant3- wrote:yeah, so i got to this topic a little late.
*snip * remy stuff.
that means ash would be unplayable cuz remy is bottom tier in 3s.
remy as bottom tier is not my opinion, it's been part of the 3s tier list for a while now.-4n'Dant3- wrote:that's your opinion. not mine.VAI wrote:remy is ass in 3s, don't compare remy to ash and then say ash is worse.-4n'Dant3- wrote:yeah, so i got to this topic a little late.
*snip * remy stuff.
that means ash would be unplayable cuz remy is bottom tier in 3s.
i use both ash and remy in their respective games and think theyre both awesome. ash is just harder to use in the kof engine, thats all.
watch what you say next time btw.
so what does it do to normal projectiles then? Does it just diappear completely?Tel wrote: - Charge b,f+C is slow to launch, and doesn't negate normal projectiles anymore. Pretty crappy now, but it does quite a bit of damage. Still useful if your opponent turtles.
both projectiles(ash's and someone's) wil just cancel each other out....shen_vs_galford wrote:so what does it do to normal projectiles then? Does it just diappear completely?Tel wrote: - Charge b,f+C is slow to launch, and doesn't negate normal projectiles anymore. Pretty crappy now, but it does quite a bit of damage. Still useful if your opponent turtles.
(Negate here means wher if hits a projectile the other flame still goes on right?)
after u grab your opponent with Hcf C, u can do:_KC_ wrote:guys, any LDM combos for ash while your in the middle of the stage...
other than hisc, and qcfqcf b DM...what are his other LDM set-ups in the corner?