Character effectiveness in NW.
- Empyrian
- Almost there! ...61%
- Posts:406
- Joined:Fri May 06, 2005 05:22
Ripped from KOFUnion. This is a list of character effectiveness in various grooves. Good for people who wants a shortcut to success. ;p
The grading is done in this order. Super Cancel, GuardBreak and Max2 mode.
KYO:B+ B- B BENIMARU:A- B- B DAIMON:A+ A- A
K:A+ B- B MAXIMA:A B B+ WHIP:B+ C B+
IORI:A+ B- A MATURE:B C B- VICE:A+ B+ A
YASHIRO:A+ A- A SHERMIE:B A- B+ CHRIS:A+ C B
TERRY:A- B- B+ ANDY:A B- B JOE:A- C B
ATHENA:A- B+ B KENSOU:B+ C B+ CHIN:A- B- B
YAMAZAKI:A B- B MARY:B+ B- B BILLY:B+ C B+
RYO:A+ B+ A+ ROBERT:B+ B A- TAKUMA:A B- B
LEONA:A- B- B+ RALF:A A- B+ CLACK:B+ A A-
SAISYU:S A- S KULA:A- C B+ SHINGO:B B- B
JHUN:S A- A- CHOI:S A- A+ CHANG:B+ B B+
MAI:A+ C A YURI:A B- B KING:A+ B- B
Hidden characters.
YASHIRO:A+ A S SHERMIE:B+ B- B CHRIS:A- B- B
KIM:A B B VANESSA:S B- B+ RAMON:B+ B B+
GEESE:S B- A
The grading is done in this order. Super Cancel, GuardBreak and Max2 mode.
KYO:B+ B- B BENIMARU:A- B- B DAIMON:A+ A- A
K:A+ B- B MAXIMA:A B B+ WHIP:B+ C B+
IORI:A+ B- A MATURE:B C B- VICE:A+ B+ A
YASHIRO:A+ A- A SHERMIE:B A- B+ CHRIS:A+ C B
TERRY:A- B- B+ ANDY:A B- B JOE:A- C B
ATHENA:A- B+ B KENSOU:B+ C B+ CHIN:A- B- B
YAMAZAKI:A B- B MARY:B+ B- B BILLY:B+ C B+
RYO:A+ B+ A+ ROBERT:B+ B A- TAKUMA:A B- B
LEONA:A- B- B+ RALF:A A- B+ CLACK:B+ A A-
SAISYU:S A- S KULA:A- C B+ SHINGO:B B- B
JHUN:S A- A- CHOI:S A- A+ CHANG:B+ B B+
MAI:A+ C A YURI:A B- B KING:A+ B- B
Hidden characters.
YASHIRO:A+ A S SHERMIE:B+ B- B CHRIS:A- B- B
KIM:A B B VANESSA:S B- B+ RAMON:B+ B B+
GEESE:S B- A
Last edited by Empyrian on Mon Jul 25, 2005 06:28, edited 1 time in total.
- SonicTempest
- Posts too much
- Posts:3409
- Joined:Wed May 04, 2005 14:26
- A.K.A.:>8|
- XBL:SonicTempest84
- PSN:SonicTempest
- Location:Seattle, WA
- Contact:
-
- Powering up...7%
- Posts:109
- Joined:Tue Jun 14, 2005 10:07
- A.K.A.:Turned ON
- Location:United States
- Contact:
- Empyrian
- Almost there! ...61%
- Posts:406
- Joined:Fri May 06, 2005 05:22
Not that hard to believe actually. This means that if you use Vanessa on the other 2 grooves, you will find that she is much more versatile and damaging in SC mode.Archedgar wrote:That chart seems to have a few minor flaws IMO, I have trouble believing that Vanessa is S in any groove. Other than that it is helpful..
Personal estimation is around 30++%. Heat mode is about 20%. Rough gauge.Blastrezz wrote:How many percent damage more (approximately) does Max2 Mode?
Although Maxima's and Goro's damage seem a bit off the chart though... ;p
- Empyrian
- Almost there! ...61%
- Posts:406
- Joined:Fri May 06, 2005 05:22
Compared to SC mode Goro, Max 2 Goro is a *bit* weak.
Though Goro does really sick damage in Max2, the inability to roll makes him easy to beat.
Only having one stock kinda hurts him too as he needs to CD counter people often to keep the pressure off.
In addition, in SC mode, Goro can do his 98 combo of doom.
Df C,
b(or
b), SC to Dp A *3 for stupid damage.
To me, perhaps with the exception of Saishu and O.Yashiro, Max 2 is not the best mode for most characters in NW.
Though Goro does really sick damage in Max2, the inability to roll makes him easy to beat.
Only having one stock kinda hurts him too as he needs to CD counter people often to keep the pressure off.
In addition, in SC mode, Goro can do his 98 combo of doom.
Df C,


To me, perhaps with the exception of Saishu and O.Yashiro, Max 2 is not the best mode for most characters in NW.
Well, Max2 reminds me of Alpha3 X-Ism, a bit of cheese here and there but overall less options, and there we go... still, love the damage you can do in that mode, even minor b'n'b combos become a prob for careless opps.Empyrian wrote:Compared to SC mode Goro, Max 2 Goro is a *bit* weak.
Though Goro does really sick damage in Max2, the inability to roll makes him easy to beat.
Only having one stock kinda hurts him too as he needs to CD counter people often to keep the pressure off.
In addition, in SC mode, Goro can do his 98 combo of doom.
Df C,b(or
b), SC to Dp A *3 for stupid damage.
To me, perhaps with the exception of Saishu and O.Yashiro, Max 2 is not the best mode for most characters in NW.
Max2 isn't the best of the three modes, that would be SC. GB is cool and all, but well, JD seems too easy to use, all of a sudden anyone JDs like hell left and right. The standard

-
- Charging...8%
- Posts:11
- Joined:Sun Jun 12, 2005 13:06
- A.K.A.:Turned ON
- Location:USA
- Contact:
- Dark Geese
- Mode Change!
- Posts:101
- Joined:Fri Nov 18, 2005 15:57
- A.K.A.:Turned ON
Ive seen Angel used very much in SC only..and like Geese though he is S in SC mode, he doesnt have ANY SC COMBOS...if he does please let me know..but have been void to discover any..Saisyus damn HSDM in MAX2 makes him a beast!!
For Geese the main reason he is great in both SC and MAX2 is because it givs you access to quite possible the best super in the game-DEADLY RAVE.
In GB mode he can be played veyr good..but using the Guard Break takes away from the Deadly Rave, making a different strategy altogether.
It does have some WICKED USES THOUGH..HEHEHE
Wanna battery for DRave in GB mode?? Just Defense!!! It is strict timing but aint that hard really.
For Geese the main reason he is great in both SC and MAX2 is because it givs you access to quite possible the best super in the game-DEADLY RAVE.
In GB mode he can be played veyr good..but using the Guard Break takes away from the Deadly Rave, making a different strategy altogether.
It does have some WICKED USES THOUGH..HEHEHE
Wanna battery for DRave in GB mode?? Just Defense!!! It is strict timing but aint that hard really.