KOF XIII General Discussion/Rant Thread

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Sogetsu
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Re: KOF XIII General Discussion/Rant Thread

Post by Sogetsu » Mon Dec 05, 2011 10:31

Not all moves are the same, and anyway you can download from ANY FAQ on internet the full movelist for characters (even on this page) and it is on command list while playing Console lol

But about "strategy", it could serve as always because the gameplay for some characters remain the same from years and years, and that is what really helps to learn to play with many of them (but I don't know how good that guide you have is...)

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Re: KOF XIII General Discussion/Rant Thread

Post by Fuu » Mon Dec 05, 2011 15:01

Thanks guys, I think learning a new game + getting back to fighters and sticks after years + various degree of online lag are the mean combo I'm working with. Having fun though, hopefully I'm building a decent list of 3+ players so I can play and learn more at ease.
Toxic Avanger wrote: If you have like, zero intention of keeping the character you could basically try anyone, but my advise about getting used to be basics of the basics is Mai and Mature. Perhaps Benimaru as well. Unlike other simple characters like Robert, Terry and others already mentioned, that group pretty much has no situational damage and has no steep execution skills for their average damage (roughly 50%).

If you want to pic up a character that is going to teach you and mold you into the more intricate side of the game, but still is not that hard to pic up, you might want to pic up Duo Lon, Andy or Takuma.
Yeah been checking a bit Takuma, he has pretty impressive advanced stuff but he still feels fairly accessible. Everytime I land a D Shippukyaku i do a Zanretsuken on reflex, lol.

On the more vane side of things, I have found a bug in the colors. Basically I had a 3rd line of colors on 4 characters I have been using online, but now they disappeared on 3, and the other character has all of them unlocked. Is this a known thing? It looks pretty blatant.

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Re: KOF XIII General Discussion/Rant Thread

Post by KellyNUTS » Mon Dec 05, 2011 15:42

Dark_Chaotix wrote:
KellyNUTS wrote: Cheers, hahaha, what a nice surprise to see other Aussies in here!
Why have we not played KOF together? U main GGPO?
If your getting 13 on X360 hit me up for some matches!!!
I used to, but havent been on it for like a year.

I dont have xbox, only ps3.
Bah, mine just died D:
My roommate has a PS3 tho and just ordered KOFXIII
Will PM u his PSNid once the game arrives if your up for some matches :>

[EDIT] Have u been on my PS3 friends list before? or was that a different Chaos?
Fuu wrote: On the more vane side of things, I have found a bug in the colors. Basically I had a 3rd line of colors on 4 characters I have been using online, but now they disappeared on 3, and the other character has all of them unlocked. Is this a known thing? It looks pretty blatant.
Its been mentioned numerous times on the Atlus forums. Its why I havent bothered to unlock any colors yet, and im hanging to customize my team too ^^
Hopefully SNKP addresses this with the patch.

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Re: KOF XIII General Discussion/Rant Thread

Post by Dark_Chaotix » Mon Dec 05, 2011 22:58

KellyNUTS wrote: [EDIT] Have u been on my PS3 friends list before? or was that a different Chaos?
I dont think so

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Re: KOF XIII General Discussion/Rant Thread

Post by hadoolket » Tue Dec 06, 2011 03:35

sometimes, a row of colors show up for characters that haven't unlocked them yet, if you've unlocked them for some other characters--it is kind of a bug, but not necessarily one that signifies you losing colors but rather accidentally revealing colors that you have yet to unlock for other characters

as far as i can tell, if you view a character's color sets that have been unlocked, and then switch to another character who doesn't have as many rows unlocked, it mistakenly reveals those rows of colors for that latter character because it fails to properly refresh certain flag values in its code

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Re: KOF XIII General Discussion/Rant Thread

Post by KellyNUTS » Tue Dec 06, 2011 07:18

hadoolket wrote:sometimes, a row of colors show up for characters that haven't unlocked them yet, if you've unlocked them for some other characters--it is kind of a bug, but not necessarily one that signifies you losing colors but rather accidentally revealing colors that you have yet to unlock for other characters

as far as i can tell, if you view a character's color sets that have been unlocked, and then switch to another character who doesn't have as many rows unlocked, it mistakenly reveals those rows of colors for that latter character because it fails to properly refresh certain flag values in its code
Is this on PS3? I think this problem is exclusively on PS3, havent seen any reports of this happening on Bawx.

If this is happening to anyone on X360, plz let me know!!

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Re: KOF XIII General Discussion/Rant Thread

Post by Arklight » Tue Dec 06, 2011 08:18

Guh I wanted to play online yesterday, tried for about 15 minutes and could barely find 2 matches to play... all rooms were empty, 1 or 2 people in expert, zero in novice. I had the search criteria on ANY at all the options..

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Re: KOF XIII General Discussion/Rant Thread

Post by ZeroSoulreaver » Tue Dec 06, 2011 13:23

Finally got down Duo Lon after some heavy practice. He's such beast mode, dangerous character to fight against. Also close to getting down Leona and Mature's HD combos.

I haven't touched online in a week or so, still training up hardcore.

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Re: KOF XIII General Discussion/Rant Thread

Post by Mature » Tue Dec 06, 2011 13:49

Ive been fighting ALOT of people today but i might suggest to use WIREd connection. wireless leads to mega lag and cuts of frame rate. Wireless is a massive fail.

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Re: KOF XIII General Discussion/Rant Thread

Post by SonicTempest » Tue Dec 06, 2011 18:09

Flame Iori is out today on the Xbox Live Marketplace in the US and EU.

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Re: KOF XIII General Discussion/Rant Thread

Post by Bugle/Hawk'M » Tue Dec 06, 2011 19:24

As much as I hate on disk DLC, SNK seems to need the money these days. It is annoying to see that the "unlock Billy and Saiki" download is the exact same file size (108 kb) as the Iori DLC. Fuckin' downloadable dip switches. At least the character looks nice and plays well.

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Re: KOF XIII General Discussion/Rant Thread

Post by MDog » Wed Dec 07, 2011 09:30

Anyone know when it'll be out on PSN?

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Re: KOF XIII General Discussion/Rant Thread

Post by SonicTempest » Wed Dec 07, 2011 09:38

It's out today on PSN in the US - should be out tomorrow (December 7th) in the EU.

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Re: KOF XIII General Discussion/Rant Thread

Post by ZeroSoulreaver » Wed Dec 07, 2011 16:48

Got ex Iori last night, he's so much fun. I have been having such a nostalgia trip using him ;). Not a fan of claw Iori so this is the DLC I have been waiting for.

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Re: KOF XIII General Discussion/Rant Thread

Post by Yuki Yagami » Wed Dec 07, 2011 18:54

http://www.4gamer.net/games/117/G011794/20111207038/" onclick="window.open(this.href);return false;

According to this site, KOF XIII (PS3 version, at least) sold out and is ranked 10th at one of Japan's console games sales ranking this week (November 28th-December 4th) in it's first week (Mario Kart 7 is at 1st). (21,525 sold/21,525 units)

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