As for hops, I think hops in kof XII are harder to do, I dunno if it's the joystick (which IMO is a lot worse than our 98UM one) or the system, but I can't hop comfortably.
And on that note we noticed recently that specials do a considerable amount of damage in CC compared to just s.Cs and s.Ds etc...we were wondering why the Arcadia Mag listed Iori's CC as +Kx3 into whatever and Robert's CC was f+B, f+A, +C, +A, dash, +A...although not as flashy, do more damage; subsequently, it turns out that Ryo knew what he was doing.SonicTempest wrote:Might just be me but they seem to be playing very conservatively, probably to avoid eating a CC combo. That and any CC combos we do see aren't particularly good (lol Ryo uppercut three times in a row).
EDIT: Here are some more vids
http://www.youtube.com/watch?v=HG2KFgNU4u4" onclick="window.open(this.href);return false;
http://www.youtube.com/watch?v=JeKTBuEOnsY" onclick="window.open(this.href);return false;
http://www.youtube.com/watch?v=P_ClCX4Fxkc" onclick="window.open(this.href);return false;