[UM] EX Billy
- PenPen
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EX Billy has 1 new special move and 1 super which replaced the last one (I think...I couldn't pull the other motion off, whatever it was).
+K: A closeup attack where Billy's stick becomes a 3-parter, and he whacks the opponent with one end, then with the other. The thing is, both whackings won't connect if you do a close C/D before. You can only whack with the side he does first, while the other side misses. Not linkable from weak attacks either, I think. You probably have better choices than this one, unless there's something hidden here that I didn't find out.
New super.
qcfx2+K: Flaming wheel uppercut super. From what I tried, it doesn't have startup invincibility, but it's generally a punishing DM to start with. Comes out pretty fast and Billy flies all the way to the top of the screen while spinning his stick like a madman. This is your anti-air super right here.
+K: A closeup attack where Billy's stick becomes a 3-parter, and he whacks the opponent with one end, then with the other. The thing is, both whackings won't connect if you do a close C/D before. You can only whack with the side he does first, while the other side misses. Not linkable from weak attacks either, I think. You probably have better choices than this one, unless there's something hidden here that I didn't find out.
New super.
qcfx2+K: Flaming wheel uppercut super. From what I tried, it doesn't have startup invincibility, but it's generally a punishing DM to start with. Comes out pretty fast and Billy flies all the way to the top of the screen while spinning his stick like a madman. This is your anti-air super right here.
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ex billy doesn't have his counters
he can't combo into his D so no more juggle combo for him. it can combo into B but no juggle and it misses certain characters it seems.
new air dm just jumps into air with a spinning fire wheel then drops back down.
sdm of it has him spinning longer in the air and finally tossing a fire wheel that can OTG if the whole super only hit once while in air. certain air moves can whack him out of the air when he's up their spinning his wheel.
he can't combo into his D so no more juggle combo for him. it can combo into B but no juggle and it misses certain characters it seems.
new air dm just jumps into air with a spinning fire wheel then drops back down.
sdm of it has him spinning longer in the air and finally tossing a fire wheel that can OTG if the whole super only hit once while in air. certain air moves can whack him out of the air when he's up their spinning his wheel.
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From the Wiki:
Salamander Stream is quicker now and comboes from weak attacks.
c.B> close s.B> +B
j.D> c.C> +P> +P
j.D> c.C> +D> +P
j.D> c.C> qcfX2+ P
c.B> close s.B> qcfX2+ P
(corner) c.C or close D> +B> , +P or qcfX2+K
Quick Max Combos:
f+A> Quick Max> qcfX2+P
(corner) f+A> Quick Max> crouch C> Follow up
Salamander Stream is quicker now and comboes from weak attacks.
c.B> close s.B> +B
j.D> c.C> +P> +P
j.D> c.C> +D> +P
j.D> c.C> qcfX2+ P
c.B> close s.B> qcfX2+ P
(corner) c.C or close D> +B> , +P or qcfX2+K
Quick Max Combos:
f+A> Quick Max> qcfX2+P
(corner) f+A> Quick Max> crouch C> Follow up
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Since I'm playing only in random since weeks, I'm used to play in versus situations all the characters.
And really, I don't find Billy weak in this version, both normal and ex. He has a very good keep away game due to his normals and special moves, and can be really safe/annoying.
But I think that the problem of the Ex version is that he lacks defense compared to normal one when he has no supers. But if he's full, it's very difficult to attack him without the risk of his new DM.
And really, concerning the tiers, if it's easy to tell who are the strongest characters, I think that it's very difficult to say that chars are weak... Like every character has a way to deal in all the situations.
And really, I don't find Billy weak in this version, both normal and ex. He has a very good keep away game due to his normals and special moves, and can be really safe/annoying.
But I think that the problem of the Ex version is that he lacks defense compared to normal one when he has no supers. But if he's full, it's very difficult to attack him without the risk of his new DM.
And really, concerning the tiers, if it's easy to tell who are the strongest characters, I think that it's very difficult to say that chars are weak... Like every character has a way to deal in all the situations.