Adelheid (XI)
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Adel's biggest flaw is his defense. His anti-airs are lacking in usefulness. Standing E, + A, crouching C all the same,. I would stick with standing E. he needs bar, mainly to use Genocide Cutter (B) to get ppl off of him n shit.
Here's my SRK Wiki page on him
http://www.shoryuken.com/wiki/index.php ... 8KOF:XI%29
Here's my SRK Wiki page on him
http://www.shoryuken.com/wiki/index.php ... 8KOF:XI%29
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XD My friend is making me reply to this thread, seeing as to how he doesn't have an account >_> Anyway. He likes AdelEmpyrian wrote: Qcf Start has great potential. What it does is to cancel the recovery of cancelable normal moves.
We were talking about that taunt/cancel thing, and it was suggested to use it as a mind game o.o
Instead of hop b, d.b, f.b, .d (or whatever, i have no idea what it is exactly xD)
That you do the hop in, d.b, f.b, then TAUNT to cancel, and start in with another low combo. Have you actually tried that? :O He's really itching to know how he can apply it
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:0 I didn't know God Press' properties changed depending on what input you use to execute it.Qcb, Hcf E is invincible at start up but loses invincibility when Adel is dashing forward.
Qcf, Hcb E is invincible until he dashes near half screen distance.
But from what I could see, God Press can't be stopped by normals, and it can even go through projectiles. A friend of mine could stop it with a guard cancel E attack, though.
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God press is weird...I've seen it stopped by some projectiles, and at other times, stopped by normals >_> Like..say...Kula's hop C. You can grab someone out of it too (but you would really want to try that?) It can be countered too (any sort of normal/super/LDM counter) . trying to dodge it with Elizabeth's sparkle-counter-thinger is hard; I don't think anyone actually has the reaction speed for that, though.Kyosuke Kagami wrote:But from what I could see, God Press can't be stopped by normals, and it can even go through projectiles. A friend of mine could stop it with a guard cancel E attack, though.
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You can cancel his stand E too.
There is an upper limit to the number of times you can perform Start. It is said to be about 20 times.
After breaching that limit, Rose will not come out when you do the move. Normally you can not repeat the move when Rose is on-screen. The absence of Rose appearing on-screen allows you to basically recover instantaneously from your down Ds and stand Es. Potentially game-breaking. Practically impossible though. XD
In addition, LDM is vulnerable to Gato's delayed P, B. This is his counter incidentally. Doing that move when you are quite close to the ground seems to enable you to punish Adel... Generally speaking, doing the move with normal timing will enable you to escape getting hit by the LDM.
Edit: Df A can hit an airborne opponent and you can follow it up with a D repukken or a fireball super.
There is an upper limit to the number of times you can perform Start. It is said to be about 20 times.
After breaching that limit, Rose will not come out when you do the move. Normally you can not repeat the move when Rose is on-screen. The absence of Rose appearing on-screen allows you to basically recover instantaneously from your down Ds and stand Es. Potentially game-breaking. Practically impossible though. XD
In addition, LDM is vulnerable to Gato's delayed P, B. This is his counter incidentally. Doing that move when you are quite close to the ground seems to enable you to punish Adel... Generally speaking, doing the move with normal timing will enable you to escape getting hit by the LDM.
Edit: Df A can hit an airborne opponent and you can follow it up with a D repukken or a fireball super.