Anyway, from http://blog.livedoor.jp/kofcombo/
List of characters who can QS Morphthrough
VANESSA
JANET
K'
OSWALD
CLARK
Jazu
KULA
KING
Gato
Shingo
MAXIMA
Griffon
Eiji
MARY
RYO
ELISABETH
Kim
RALF
ATHENA
ADELHELD
Hayate
Benimaru
SILVER
Hotaru
Tung Fu Rue
EXKyo
MR.BIG
GEESE
List of characters who *cannot* QS morphthrough
ASH
SHEN
RAMON
DUO LON
DUCK KING
Kasumi
MALIN
TERRY
Kyo
Iori
YURI
KENSOU
MOMOKO
Gai
Shiki
Magaki
Mai
ROBERT
Exception
WHIP
以上列表是本人研究逆向連續技時的初步結果,希望對你們有幫助,(如有錯請留言告之)
QS出來時如果屬於是可逆向體質只要在QS出來之前的招式有適當的DELAY才QS,之後在QS出來的角色著地時同時出招就可以做成逆向效果,而每一招的DELAY時間各有不同,要各位自己嘗試,不論是地面技或是空中技都可以(有一些招只能在版邊才可以逆向),但能不能連上就要看QS之前的招式另對手的硬直夠不夠耐或空中追打時間夠不夠長,另外WHIP屬於特殊體質QS WHIP出來時會在對手中間想正面或逆向也可以,但要限定著地時一定的招式,逆向還有另一個用途,就是可以快速過背做多擇,如果熟用在對戰時連續技及多擇的變化會大大提高。
現在正在研究逆向可做成計算錯誤使對手方向調轉,可以另到對手一瞬間背向,能否做成GUARD不能還在研究中。
Translation:
The list above are the preliminary results of my personal research into QS Morphthrough combos, hope they are of use (If there's any mistake kindly leave a message). If the character you're QSing into belongs to the the list of characters who can QS morphthrough, as long as you delay QSing the move you're QSing from by a suitable amount, then if you input an attack at the same instance when you land, then you'll be able to morphthrough. However, the delay needed before QSing is different for every move, and I'll leave that for you to experiment for yourselves. You are able to morphthrough both while the opponent is on the ground and while being juggled in the air. (Some moves can only be morphthroughed in the corner). However, whether or not the morphthrough results in a combo depends on the hit stun of the ground move you're QSing from, or the amount of juggle time allowed for moves that juggle the opponent in the air.
Also, Whip exists as an exception to the normal QS morphthrough rules. The Whip player can choose to morphthrough to the opponent's back or to stay in his front, but this is dependent on what attacks she uses when she lands from the QS.
Another use for the QS morphthrough is of course the rapid speed at which you can cross up your opponent, if you are able to apply the technique in actual matches then your ability to mixup will be greatly increased.
(Translator's note: Not too sure about this last part, but:)
Currently researching methods on how to use QS morphthrough to get the opponent to face the way you want, to get backturned for an instance. Whether or not this can result in an unblockable combo is still under research.
-end livedoor blog translation.
Personal notes:
I haven't done much experimentation into QS morphthrough myself, but basically there are 3 factors you need to consider: a) the move you're QSing from (and the delay you need for that move), b) whether the opponent is blocking or not (it's been my observation that QS morphthroughs work a lot better with moves that overlap the opponent by quite an amount, and since the push back distance for moves on block is a lot higher than for moves on hit, QS morphthrough tends to be more difficult on block), and c) whether the character you're QSing into can morphthrough or not.
For starters, try QSing Oswald in from the first followup to Maxima's
![notation qcf](./images/smilies/Arcade-Stick-Qcf.png)
![notation qcf](./images/smilies/Arcade-Stick-Qcf.png)
If anyone has more detailed information, kindly post, thanks.