I'm not even going to move my mouse near the rating option. What's the point of it? Not even any sound!!!! *spits on the floor in disgust*
Give me back my bandwidth!
You can post it on the front page when it gets done, though.
I'm glad CX is back up, but I'm disappointed that after taking the time to answer Remu's phonecalls at 3am to discuss his hosting options at the time of the crash, he still can't be bothered to put up a link to ON and hasn't answered my last email about it.
Gunsmith wrote:I'm not even going to move my mouse near the rating option. What's the point of it? Not even any sound!!!! *spits on the floor in disgust*
Give me back my bandwidth!
You can post it on the front page when it gets done, though.
I'm glad CX is back up, but I'm disappointed that after taking the time to answer Remu's phonecalls at 3am to discuss his hosting options at the time of the crash, he still can't be bothered to put up a link to ON and hasn't answered my last email about it.
Hey thanks Gunny i guess no rate it better then a 1* rate
PenPen wrote:I see that Raiden gets used a bit in combos, is it because he has a larger hitbox?
I have found that he is slightly easier to hit with certain moves and characters. To do Mature sB, +B after DM is raiden only. So yeah, he does have a slightly bigger hit box.
I agree, I think the XII engine is good, simple and easy to use. I feel if this was an sf game, it would be accepted but cos kof is far more combo orientated, players feels like it not kof. To me its like with supers, so just relying on simple combos (and elaborated ones via CC)