-Her new

+K looks weird. B version does a counter wire, D version, albeit slower, wires everytime.
-After wiring, you can juggle with

~hcb+K DM or HSDM.
-qcb+P does not combo off anything (unlike '98UM)
-d.B is cancellable
Things that still work
-d.Bx2, d.A/s.A, qcfx2+BD SDM
-d.Bx2, s.A,

~hcb+K DM
EDIT: does the same damage as d.B, d.A,

+B,

~hcb+K (2 d.Bs if corner)
-d.Bx2, d.A/s.A,

+C~dp+C
-s.C,

+B,

~hcb+K DM
-dp+C [1hit], SC into

~hcb+K DM