Robert (XII)

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Robert (XII)

Post by PenPen » Thu Apr 09, 2009 17:58

Lobat's actually kinda fun.

Commands:
f+A - Can cancel from f+B
f+B - hits low?
Air BD - Iori's old air b+B properties

Special moves:
qcf+P - Regular fierball
hcf+K - His multi kick move thingy and seems to be pretty decent and it does catch people off guard.
dp+P - Links from weak attacks, otherwise a decent dp. I seem to mis-time the move quite a few times, though.
db,f+K - It's there, I saw it a few times and it's pretty fast. Due to the system I think it cancels out fierballs to a certain degree. Basically 95 Lobat's hcb+K redrawn.
qcb+K in air - Diagonal flying kick thingy.
f,b,f+K - Multi kick, not much range.

DMs:
qcf,hcb+P: Ryuuko ranbu. Can do C -> f+B -> qcf,hcb+A.
f,hcf+P: HSKK.
Last edited by PenPen on Wed Apr 15, 2009 15:36, edited 2 times in total.

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Re: Robert (XII)

Post by PenPen » Wed Apr 15, 2009 15:31

In addition to his f+B attack he also got an f+A attack. From what I read, you can do something like standing C -> f+B -> f+A -> whatever. But it doesn't work the other way around, it seems.

Don't know whether it's the same for Ryo but Ryuuko Ranbu can out-prioritize Iori's Maiden Masher on Iori's DM startup.

Lobat also got an air BD attack as well, according to FightClub, it probably is something like Iori's air b+B.

Seems him he got a lot of options!

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Re: Robert (XII)

Post by Dark_Chaotix » Thu Apr 16, 2009 07:11

So, you able to start posting some combos for him?

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Re: Robert (XII)

Post by PenPen » Thu Apr 16, 2009 18:25

Well a few ones to start with...

Standing C -> CD -> qcf,hcb+P
Jump BD -> Standing C -> f+B -> f+A -> qcf,hcb+P
Low B -> Low A -> f+A -> qcf+P/qcf,hcb+P

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Re: Robert (XII)

Post by Dark_Chaotix » Fri Apr 17, 2009 00:40

ah nice

So what is jBD? is that a seperate animation from B/D and CD in the air?

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Re: Robert (XII)

Post by PenPen » Sat Apr 18, 2009 08:13

Jump BD is like Iori's crossover kick thingy.

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Re: Robert (XII)

Post by Vicio » Tue May 12, 2009 18:56

J+D, CrBck+C, CD, F+D. 5 hits!! Good damage!!! xD ;)

Oh ya I forgot if you couter a jump in w Cr+C you get phree DP!! Or HSPK(if u are fast enough)!! wow

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Re: Robert (XII)

Post by Kane317 » Wed May 13, 2009 01:16

Robert can also do j.D, s.C, f+B, f+A, c.db~f+K which does great damage.

You just have to be fast with your hands. I used to do the f+A too fast and it wouldn't come out, but you do have to start charging before the f+A even begins.

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Re: Robert (XII)

Post by TamaYak » Thu Jun 04, 2009 00:12

j.B+D (!), s.C, f+B, f+A, c.db~f+D / qcf~hcb+P DM

-d.B, d.A, f+A, qcf+P / qcf~hcb+P DM

D:

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Re: Robert (XII)

Post by Clouth » Mon Jul 27, 2009 09:05

Why bother with the crouch back forward D you can just hcf D. The command grab. It links and does more dmg?

Its like O.chris all over again without the SRK at the end.

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Re: Robert (XII)

Post by fatacon » Tue Jul 28, 2009 08:45

simple corner combos without meter:

jC, sC, f+B, f,b,f,+ B/D

jC, sC, f+B, f+A, hcf+D

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