[UM] Mature

Was it all just Shingo's dream?
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PenPen
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[UM] Mature

Post by PenPen » Thu Mar 20, 2008 21:13

Seems like she got some changes too...

qcf+P: Faster than 98, less lag. Rather safe if blocked due to increased pushback. Decent pre-emp anti-jump move.
qcb+P (x3): Low Ax2 into qcb+Px3 connectable now. Not completely safe on block, but still a good move to chip away health.
qcb+K: Less lag now, and also knocks away if it connects.
hcf+K: B version now tosses opponent into the air for a juggle, can now be followed with qcb,hcf+K DM/SDM. D version is same as 98.
dp+P: I read that it sends the opponent into the air instead of keeping them on the ground.
qcf,hcb+P: Still as useful as ever. Seems like it comes out slower now.

qcfx2+P/AC: Nothing special here, seems like the range has decreased slightly, from 2k2.
qcb,hcf+K/BD: Seems like her invincibility is longer now. SDM version adds blood pillars while she's dragging the opponent now.

User avatar
PenPen
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Posts:964
Joined:Sun May 08, 2005 08:50
A.K.A.:Manipulating editor
Currently Playing:KOF XIII, Initial D: v6, Football Manager 2011, Dungeon Defenders
PSN:penpen35
Location:The city of lots of pirated stuff!

Post by PenPen » Thu Mar 27, 2008 16:43

For hcf+K, I tried Mature today and it tosses the opponent into the air vertically WITHOUT switching sides. Also it's not really high up so you need to act fast. qcb,hcf+K DM/SDM can connect after this.

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