You can also do his qcfx2 K DM in air now. Links after a C, f A, hits better in distance than C, f B. The animation is a little different (not exactly the same than the ground version)
The ground ,qcf+K will now combo off light attacks as well. SDM can't combo from a close C > f+B but will link otherwise. You can even crouch B, stand B > ,qcf+K SDM.
The air version only combos off a canceled f+A in the corner, but any version will work.
Whats the use of cancelling the dragon kick into the dive kick now? I thought maybe you could cancel to dive kick then juggle them or something but so far no luck.