Seems like she got some changes too...
qcf+P: Faster than 98, less lag. Rather safe if blocked due to increased pushback. Decent pre-emp anti-jump move.
qcb+P (x3): Low Ax2 into qcb+Px3 connectable now. Not completely safe on block, but still a good move to chip away health.
qcb+K: Less lag now, and also knocks away if it connects.
hcf+K: B version now tosses opponent into the air for a juggle, can now be followed with qcb,hcf+K DM/SDM. D version is same as 98.
dp+P: I read that it sends the opponent into the air instead of keeping them on the ground.
qcf,hcb+P: Still as useful as ever. Seems like it comes out slower now.
qcfx2+P/AC: Nothing special here, seems like the range has decreased slightly, from 2k2.
qcb,hcf+K/BD: Seems like her invincibility is longer now. SDM version adds blood pillars while she's dragging the opponent now.
[UM] Mature
- PenPen
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- PenPen
- MOAR
- Posts:964
- Joined:Sun May 08, 2005 08:50
- A.K.A.:Manipulating editor
- PSN:penpen35
- Location:The city of lots of pirated stuff!