Strangely enough, he still has his KoF fireball and Haoh-Shokoken, even though he doesn't have it in Buriki One. His

I believe this is the Buriki One inspired super that some have been talking about. You'll have to follow this motion, according to the Arcadia scans with the full movelists with:His new super where he doesn't have any hitstun is still to be figured out for me.
Check out the match videos I had with T.T recently. I did abuse theBlastrezz wrote:Correct me if I'm mistaken but this is the first time he can do c.B, c.A xx+A
Which is nice. Nothing too get toooo excited about but I always waited for him to be able to connect his+P after a light attack.
Have to be quick for it to do the 3 hits, though.
Btw. I think you can forget about+C in NGBC.... too slow almost no more range than the A version and slow.
If done correctly I think+P can be absused and hit-confirmably be SCed into this Ryuuko Ranbu for example.
DPs are good as always,+K is very close to goodness of Takuma's in KOF2k2.
I still wonder (didn't pay attention closely) whether n.c/D xx+K or
+K does more damage.....
--Blast
heh, ray that's nothing compared to s.C, f.A, HDSM (YAH all done in normal Mode) in kof2002christensenray wrote:
I still cant do that in 2k2. :-(
Derrick wrote:Main reason why Ryo is so strong in this version is he has both takuma's Uberkicks and his own
uppercut. But take note thou, alot of Ryo's move can be GCFS
So true! T.T punished me with the gcfs to almost every technique I did. The problem with ryo is that most of his techniques are high damage but high lag as well. To get around this you have to have good mind games and mix it up. The most abusable technique is actually~!T.T!~ wrote:Derrick wrote:Main reason why Ryo is so strong in this version is he has both takuma's Uberkicks and his own
uppercut. But take note thou, alot of Ryo's move can be GCFS
actually, if im not mistaken, all of them can be gcfs'ed and punished in some way or another:
B/D - yes, even B version if timed properly
A/C - definetly
A/C - as long as you're not pushed too far from ryo, you can punish the A version as well
A/C - no-brainer
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but he is strong mainly because he's another solid character if you play your cards right, meaning not abusing just one single move repeatedly
which i'm yet to see you pull off yet ric. :razz:heh, ray that's nothing compared to s.C, f.A, HDSM (YAH all done in normal Mode) in kof2002