Iori Yagami (NGBC)
- Derrace
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edit: my bad: Jump forward B (Overlap), C, f+A , DM (with A) does connect.Derrick wrote:don't think it connects, I have tried Jump forward B (Overlap), C, foward A, special (C and A versions) both don't seem to connect.
you can however, cancel ur Kick into special.
Standing C, f+A, DM (A) does connect as well, timming is different and needs to be executed faster. Not as fast as kof'97 but yah, fast fast!
hth.
ric
- christensenray
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nope, you can't cancel it from crouching A anymore, sadly.....i miss my double kuzukaze combosBlastrezz wrote:Is c.A still able to be canceled into his command grab anymore? Tried cross-up, c.A xx ,f+P but didn't work.....
sorry, but i really dont share your love for a blonde ioriBlastrezz wrote:C & D Colors are excellent for Iori Not a new costume but definately a new touch and that's great!
--Blast
Now that I can do them, I miss them, too, LOL.~!T.T!~ wrote:nope, you can't cancel it from crouching A anymore, sadly.....i miss my double kuzukaze combosBlastrezz wrote:Is c.A still able to be canceled into his command grab anymore? Tried cross-up, c.A xx ,f+P but didn't work.....
What? Cmon he's totally BAD-ASS looking! In both of his new colors.~!T.T!~ wrote:sorry, but i really dont share your love for a blonde ioriBlastrezz wrote:C & D Colors are excellent for Iori Not a new costume but definately a new touch and that's great!
What's wrong with blonde Iori-san? 8)
--Blast
- Derrace
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after his ,f punch grab, u can go down C A x A as well.
you need to do it fast, and only the last 2 hit of punch connects. so that u can land a fireball C after this combo. Apart from looking fanciful, this also helps store more power.
Also, u can also perform this command grab after you hit the opponent with a , punch DM.
you need to do it fast, and only the last 2 hit of punch connects. so that u can land a fireball C after this combo. Apart from looking fanciful, this also helps store more power.
Also, u can also perform this command grab after you hit the opponent with a , punch DM.
- christensenray
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- PenPen
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- Empyrian
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I was recommended to do stand C, D, SC to either super more.PenPen wrote:Close C to Eight Wine Cups connects if anybody hasn't known yet.
Iori's played a bit differently from his KOF version, it's not jumping liek a maniac anymore. I haven't used him much but other players here play him differently from KOF.
- Geese
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If I have two supers i do,Empyrian wrote:I was recommended to do stand C, D, SC to either super more.PenPen wrote:Close C to Eight Wine Cups connects if anybody hasn't known yet.
Iori's played a bit differently from his KOF version, it's not jumping liek a maniac anymore. I haven't used him much but other players here play him differently from KOF.
stand C, AB, C, AB, C, A, maiden masher
just check out how much damage this combo does!! I do c, a, special because I think it does more than C, D, special
AB is very useful especially for iori, because if opponent is blocking sometimes I throw them off by doing C, AB, command grab
- Slapper Joe
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I seem to recall you doing it 5 times in about 15 secconds on Ug, thats not sometimes man.... It is absolutely deadly though, the momentum Iori was getting after C, A+B was nothing short of scary. Jump and be hit by close C, counter pokes would be stuffed by close C too. Stand around and be grabbed...... Makoto's karakusa has nothing on it.Geese wrote:AB is very useful especially for iori, because if opponent is blocking sometimes I throw them off by doing C, AB, command grab
I'm going to have to try nearly max-range d+D, A+B, 360 with Woo.
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