Kim (NGBC)

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Kim (NGBC)

Post by Vicio » Fri Jun 10, 2005 21:51

Teh Kim will always be there! :wink:

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Story

Post by Kyosuke Kagami » Sun Jul 10, 2005 07:09

The WAREZ Enterprise is increasing its influence, even inside Korea. In order to grow faster, they are buying properties by force, and other illegal actions. Everyone in the country are talking about this scandal.

"We can't allow them to keep on acting like this, right?"

Kim asks Chang and Choi (who are making their exercises) this question, while he's checking the first columns of the newspaper. They don't answer because they're totally exhausted.

"I'll have a meeting with their sponsor from here. It's necessary to show them that the True Way is the way of Justice and the Truth. Very well... I'll participate in the Battle Coliseum!"

Choi and Chang put they sight on the sky (but they do it to see the weird face Kim did).




Original translation by Nightlord.

J]-[UN

Post by J]-[UN » Sun Sep 04, 2005 05:00

How do you cancel his qcbAx3 into his Ranbu DM? :-(

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Post by beast00 » Sun Sep 04, 2005 07:20

J]-[UN wrote:How do you cancel his qcbAx3 into his Ranbu DM? :-(
That's what I have been trying to figure out too....

I am not sure if it is still cancellable...someone tells me that it is now cancellable only with the air sand kick (on ground, d charge u + a/c, in the air just tap d,u +a ), so you have to qcbAx3 -> d,u A -> s/c Ranbu DM.

I tried but I can't even get the air sand kick to link t he qcbAx3.

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Post by christensenray » Mon Sep 12, 2005 04:52

its actually qcb+C x2 (not A) then d,u+A xx qcB, hcf+K.
For example:
jD, crB, qcb+C x2, d,u+A, DM
Works every time.
On the movelist I have (which is in Spanish which I cant read) it has 3 DMs listed for Kim. There is qcfx2+K, qcb,hcf+K and another listed as qcfx2+K. Does he REALLY have 3 DMs?

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Post by BP » Mon Sep 12, 2005 06:44

No. He still only has two (one's done in both air or the ground, the other done on the ground only). That other qcf,qcf + K is wrong.

frionel

Post by frionel » Mon Sep 12, 2005 10:39

Kim's qcb P are a little different in NGBC

there is 3 steps :

- The first qcb P doesn't seem to change by using A or C (maybe the speed or the damage)

after there two choices :

- qcb A : standing kick (like de second qcb C of the others kof)
- qcb C : air kick (like the u/f K of the others kof)


and the final option :

- qcb A: he make his double air kick (same anim as the kussajin) and it's super cancelable by his air houou kyaku (qcb, d/b, forward + K)
- qcb C : overhead attack : the animation change depending on if you are in midair (after the second qcb C) or still on the ground (after the second qcb A)

To put it simple, Kim best combo is to start with any qcb P, chain with another qcb C (it has a better range than the qcb A) and finish with qcb A (double air kick ---> super cancel)


Sorry for my poor english ^^'

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Post by Empyrian » Mon Sep 12, 2005 11:19

Technically he does have 3 DMs..,. but anyway...
frionel wrote: - qcb C : overhead attack : the animation change depending on if you are in midair (after the second qcb C) or still on the ground (after the second qcb A)
If the qcb C is done after a qcb A, the overhead kick does not knock down.

If it is after a qcb C, it knocks down.

SCing off a d_u A looks cooler btw. ;p

After a knock down near the corner, one can do a down*2 D on the fallen opponent.

Guest

Post by Guest » Mon Sep 12, 2005 11:36

You can put a kuusajin (fast d, u A) after the second qcf C O_o???!!


I didn't know it :p, thanks I ll try it :D


So it means that the normal kuusajin is super canceleable??? and the air one too????

frionel

Post by frionel » Mon Sep 12, 2005 11:39

Anonymous wrote:You can put a kuusajin (fast d, u A) after the second qcf C O_o???!!

I meant "after the second qcb " ^^'


And to confirm, he has no SDM for sure?

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Post by christensenray » Wed Sep 14, 2005 06:40

^^
Yes, you cancel 2nd qcb+C into d,u+A. I dont think C version is supercancellable, if it is, it wont work for me, but A version definitely is.

Dont think he has a lvl 2 or 3 super...

Oh, and his crB, crA dont connect anymore, but all specials connect off crB instead. crB can be repeated too, although it just risks pushing opponent away.

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Post by Derrace » Wed Sep 14, 2005 14:31

christensenray wrote:^^
Yes, you cancel 2nd qcb+C into d,u+A. I dont think C version is supercancellable, if it is, it wont work for me, but A version definitely is.

Dont think he has a lvl 2 or 3 super...

Oh, and his crB, crA dont connect anymore, but all specials connect off crB instead. crB can be repeated too, although it just risks pushing opponent away.
erm, don't think you can cancel qcb C x 2 into the d,u C version. Doesnt seem to come out. d,u A can be cancelled into air DM

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Post by christensenray » Thu Sep 15, 2005 02:34

^^
agreed, d,u+C doesnt appear to come out after qcbx2+C, but d,u+A will, which can then be cancelled into super

Hane

Post by Hane » Sun Dec 25, 2005 04:22

new combo..very freaking cool looking. corner only

c, qcfx2+k, qcb+a, qcb+a (dont let this one hit), qcb+a, then qcb+c, qcb+c, d, u+a, qcbf+k, dd+d

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Post by Dark Geese » Fri Jan 06, 2006 05:15

Yes the match vid combo....it is very effective and over half life damage!!!!!

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