Basically, this year I think they should make him a lot less one-dimensional. I don't even have to think most of the time when I use him - it's pretty much hitting the D button a whole lot.
Basically, I think they need to:
- reduce the mad priority of his jump D.
- improve the comboability of his ground normals a bit - make close C a bit more reliable? Bringing back dA cancellability would be nice too.
- nerf his sweep...it's too goddamn fast.
- make his heat drive more useful or just remove it altogether.
Thoughts/comments? I'm no gameplay expert, so chances are I might be advocating something terribly mistaken
