If Oswald KO's one of your characters, you effectively lose a lot more than you normally would if any other character would KO you. You will essentially HAVE to CD counter or AB counter roll (therefore using the free stock you get from losing a character) to avoid eating a 40% or more combo. In other words, Oswald has a sole advantage over other characters upon KOing a character - no other character can do *exactly* what he can do. And from what I can tell through this thread's impressions, it doesn't seem terribly hard to do.Derrick wrote: hmm, I still dont understand why it's banned in the competition anyway.
when I finish 1 of the opponents chars. I always try the following on the incoming chars:
Ralf: Hcf Kick
Clark: DM or LDM.
Malin:A, the yoyo goes out of the screen slightly with you standing infront of where the char would land, so when the opponent comes in, u do stand C and it's almost impossible to block. I havent seen any opponent get out of it when the yoyo is in the right position.
Ryo: Guard crash punch into rambu DM into LDM.
if u get your timing right on the following, there's nothing much you can do too.. even if you hold your joystick up b4 you come in.
likewise, there are cheese chars like gato that can do a guard crush to get his LDM to hit, Elizebeth's block damage LDM that you cant roll out of it....
IMO, I don't think Ozwald's "new combo" should be banned. You can only do it twice at most.....
The other setups you mentioned are pretty much escapable and most importantly, don't require you using a stock to get out of it - it's an option, not a necessity.
- Your yo-yo thing can be blocked the right way, there's none of this SF3/GGXX unblockable bs here, I block in the direction I'm facing towards you, and I'll block both your std C and your yo-yo. Now if you're crossing me up, THAT is hard to block, but that's your skill messing me up, not something that is inherently broken in the game.
- Clark DM/LDM or Larf

- Ryo's guard crush punch - this might be a bit tricky, but Ryo is rather underplayed (for every 123918935835 Oswalds, there is gonna be 1 Ryo), so IMO this is gonna be the last of your worries. Additionally, you have a chance of messing up the Guard Crush timing, since that thing is slow as molasses. You can't just spam the crush and hope it hits, like Oswald scrubs can now do with the

- Elizabeth's LDM - it's block damage. This hardly compares to 40% unescapable free, guaranteed or your money back damage. Free cheese is only gonna matter if you're trying to take out a character who already had a sliver of life left (and IMO people should tag out so that they AREN'T placed in the situation in the first place).
In other words, Oswald's advantage after a KO is much much greater than any of the characters you mentioned. This is the reason why it's banned. They didn't even ban Duo Lon at the previous SBO for 2k3 - unless someone who's heading the thing is smoking some good stuff, they must have done the banning of the bug with a very good reason. And remember, this is a pretty damn big bug.
But this is gonna suck once my main arcade gets XI - Oswald is going to become THE ghey-ass-friendly character.