
his crouch C has one freaking anti air move and a counter move like ryos uppercut,his C has an auto guard like,his crouch C is crazy
Never tried that. But I would like to note that blue shift combos are only really useful if that character is your only character left alive. Otherwise, it always makes more sense to do a QS combo.flipONE wrote:Can anyone confirm if Shen can blue shift (A+B during a normal hit), after f+B? If so check out the following combo:
Jump D, st.C, f.B, blue shift (A+B), st.C, f.B,+ P xx qcfx2 + P. (1 Stock, 2 Skill). I haven't tried it yet, but that should shave off a good amount of life off your opponent. Especially if you can get powered up and still have the skill points by then. If done in corner, can lead into headbutt (have to use
+C), but that's moot if you can't LDM or QS.
Only those who still think they're playing 2k3. In 2k3, it made sense to follow up stand C withflipONE wrote:
Also wondering if anyone ends their combos with+ A and its followup.
No idea, but it seems quite possible, given that the game codes separate damage and counter damage values for each move. I do know that the damage for a powered up Punch Super and a Punch Super on counter are very similar.flipONE wrote:
Damn, just thought of another question. Does Shens LDM give him counter hit properties? or is there just the jump in damage.