You must think the long development cycle has something to do with it or you wouldn't have brought it up. The point is, SNK was able to reach that old standard without extensive testing, and now that they are testing it's supposed to make things as they were then? It won't, plain and simple. Nothing but wasting money on taking chances will bring back the old SNK, but that's why they went bankrupt.ShadowSonic wrote:Um, I think you missed my point. I was saying that they're trying to reach the standard of the old SNK games (RB series, MOTW, KOF'98, what-have-you). The reference to the long development cycle of NGBC was just a supporting point to show that they're trying to make a game that doesn't have any glaring faults in it unlike their previous efforts to date.
The comment wasn't meant to reflect on the development period of old SNK games, about which I hardly know anything anyway, being a relatively new fan of the franchise.
Archived KOFXI news
- Gojira
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- SonicTempest
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You're right, sometimes it doesnt require extensive testing to do things rite... sometimes it comes out rite the 1st time, and then talented people are a factor... the ability to squeeze quality to that hardware was uncanny..Gojira wrote:You must think the long development cycle has something to do with it or you wouldn't have brought it up. The point is, SNK was able to reach that old standard without extensive testing, and now that they are testing it's supposed to make things as they were then? It won't, plain and simple. Nothing but wasting money on taking chances will bring back the old SNK, but that's why they went bankrupt.ShadowSonic wrote:Um, I think you missed my point. I was saying that they're trying to reach the standard of the old SNK games (RB series, MOTW, KOF'98, what-have-you). The reference to the long development cycle of NGBC was just a supporting point to show that they're trying to make a game that doesn't have any glaring faults in it unlike their previous efforts to date.
The comment wasn't meant to reflect on the development period of old SNK games, about which I hardly know anything anyway, being a relatively new fan of the franchise.
But this new approach to testing does prove SNKP IS aware of its past faults... and even if it proves useless to test this much, they are doing things different... so you can't predict the outcome of a game being done under a diferent plan. Maybe after we get to see NBC's final build...
- Empyrian
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Yes, I can just see that the game is going to be as bad as MSG. >_<
One can argue that previous KOFs had smaller delays because the team behind it was better.
But one can also argue that the target audience then were not as discerning or criticial like now.
10 years ago, lots of ideas were fresh and new. 10 years on, how are you going to improvise your ideas 10 years ago/make new ones when almost all genres in video games on consoles, PCs, arcades had exhausted their creativity and ideas?
So to everyone. Just because SNK can make great games in 7 days does not mean their successor (SNKP) must equal or better this record.
FCL: Eh, HE cannot cancel down b in 1st vid? Good way to nerf him if they insisted on keeping all his moves.
One can argue that previous KOFs had smaller delays because the team behind it was better.
But one can also argue that the target audience then were not as discerning or criticial like now.
10 years ago, lots of ideas were fresh and new. 10 years on, how are you going to improvise your ideas 10 years ago/make new ones when almost all genres in video games on consoles, PCs, arcades had exhausted their creativity and ideas?
So to everyone. Just because SNK can make great games in 7 days does not mean their successor (SNKP) must equal or better this record.
FCL: Eh, HE cannot cancel down b in 1st vid? Good way to nerf him if they insisted on keeping all his moves.
- nothingxs
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Ah, but I've had a very similar platter with similar ingredients but a little different in the preparation. The difference however is minimal. Whether the taste is going to be vastly different or not ... is doubtful.Empyrian wrote:I wonder if defeating the Sub boss [Adel] with a normal or super move will affect the identity of the end boss.
No offense but...nothingxs wrote:Still not pleased at all with judgment, but at least now we have a bit more concrete details on how it works. I wonder how abusable it'll be.
it is like going to a restaurant and ordering your food. It looks good and you had not tasted it. Most people will pass judgement after they tasted the food but you are more concerned over the MSG content and how it is going to kill you if you eat too much of it.
Precedents. 3S. At least there it only handled draw games. In this case... well. I think I've exhausted the explanations why this system is horrible on paper. I don't think I can quite explain myself any more clearly without someone from the playtest literally coming here and saying "hey guys, just like this motherfucker said, the system sucks a dick."
- D`Cloud
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I think we also just might quit ranting for now. At least I could. For example in this posting I want to ask something:
I'm no programmer, I'm no SNK/P Employee either but can somebody explain to me why they already held the second beta test (which for most coding cycles is close to release!) but the game won't see the arcades before November?
I mean what are they going to do? Maybe a third beta test in July and then draw back for four months from August-November until release?
This procedure I don't understand right now. I also can't remember how it went with sVc:chaos back then.....
Any ideas how this is going to work?
--Blast
I'm no programmer, I'm no SNK/P Employee either but can somebody explain to me why they already held the second beta test (which for most coding cycles is close to release!) but the game won't see the arcades before November?
I mean what are they going to do? Maybe a third beta test in July and then draw back for four months from August-November until release?
This procedure I don't understand right now. I also can't remember how it went with sVc:chaos back then.....
Any ideas how this is going to work?
--Blast
- Monpochi
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As you might already know, i'm not really that of a gameplay person. That's one reason..Apathy Wind wrote:Umm... and why exactly is that anyway? I mean yeah the character select and next stage portions were nice and clean looking but actual gameplay looks to be just more of the same.
Mind you, I'm not dissing the game or your opinion - I'm just genuinely curious as to what you saw that got you so psyched.
And i find the new presentation quite hmm.... IN unlike the past KOF's.. (maybe because of the hardware.. but bleh...)
I'm rather skeptical with the speed....
- D`Cloud
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perhaps they are looking for bugs or errors on the technical side right now. not gameplay. e.g. hitbox, chains, control, bugs etc. so by the time they release new characters, they dont have to tinker as much on the old ones. they'd be tinkering the damage/balance rather than bugs or hitboxes.. well thats just a logical way of lookng at it.Blastrezz wrote:I think we also just might quit ranting for now. At least I could. For example in this posting I want to ask something:
I'm no programmer, I'm no SNK/P Employee either but can somebody explain to me why they already held the second beta test (which for most coding cycles is close to release!) but the game won't see the arcades before November?
I mean what are they going to do? Maybe a third beta test in July and then draw back for four months from August-November until release?
This procedure I don't understand right now. I also can't remember how it went with sVc:chaos back then.....
Any ideas how this is going to work?
--Blast
or theyre just trying to show the fans that kof xi is underway.
svc i think wasnt even corrected after the beta test. people complained about the

- Moriya
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Oh, FCL, turns out I was right about the Leader Select thing. In this thread at the Insert Credit forums:
http://forums.insertcredit.com/viewtopi ... 4&start=51
Aderack distorted a shot from the vids, and you can read ""Select Team Leader":

http://forums.insertcredit.com/viewtopi ... 4&start=51
Aderack distorted a shot from the vids, and you can read ""Select Team Leader":

- Empyrian
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NGBC is slanted to be released within this time frame.Blastrezz wrote:I think we also just might quit ranting for now. At least I could. For example in this posting I want to ask something:
I'm no programmer, I'm no SNK/P Employee either but can somebody explain to me why they already held the second beta test (which for most coding cycles is close to release!) but the game won't see the arcades before November?
I mean what are they going to do? Maybe a third beta test in July and then draw back for four months from August-November until release?
This procedure I don't understand right now. I also can't remember how it went with sVc:chaos back then.....
Any ideas how this is going to work?
--Blast
And ranting is still within the context of the game. If the mods really want to enforce strict neutrality, posts with information of KOF11 stays here and all other posts get transferred to another thread.
Besides, if someone started posting at almost all KOF forums on how the judgement system is going to kill the game and he is the only one mind you, I see it as blatant propaganda and if we don't correct him here, we are implying that we agree with him.
- SonicTempest
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