Patch ver 1.02 is OUT

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Patch ver 1.02 is OUT

Post by Mature » Mon Jan 30, 2012 02:32

I just downloaded it but it seems no one else has :O

I cant be arse writting the whole thing again but heres in deatils of changes. if you are awake MKSWOLF and GunSmith join me to try this shait

http://atlus.com/forum/showthread.php?t=9943" onclick="window.open(this.href);return false;

OMG OMG OMG OMG OMG OMG
Last edited by Mature on Mon Jan 30, 2012 02:50, edited 1 time in total.

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Re: Patch ver 1.02 is OUT

Post by SonicTempest » Mon Jan 30, 2012 02:49

Does it fix the EX Iori/EX Kyo glitches?

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Re: Patch ver 1.02 is OUT

Post by Mature » Mon Jan 30, 2012 02:52

SonicTempest wrote:Does it fix the EX Iori/EX Kyo glitches?
I havent tried it yet ill have a look.

more updates in Atlus changes in rank mode while waiting for someone t join . you can chose what connection can join you, same a battle %

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Re: Patch ver 1.02 is OUT

Post by hadoolket » Mon Jan 30, 2012 05:57

i haven't gotten anything yet, no patch or anything. quite unfortunate, because this night was the night i tried to go back to playing kofxiii online, and i regretted it. met evenor and he creamed me and i couldn't adjust to the lag for the life of me--no hit confirms, nothin', latent movement and i was just getting frustrated again and wondered why i kept trying

BECAUSE I LOVE THE GAME THATS WHY. it's the netcode i can't stand. evenor seems to have adjusted well to it though, so if it never gets better for me, i might end up having to do the same ._.

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Re: Patch ver 1.02 is OUT

Post by raisedbyfinches » Mon Jan 30, 2012 13:01

I've barely noticed any difference. Perhaps this addresses the 360 net > PS3 net that was on the front page? Just bringing us in line with them and not the full net patch. At least I hope not.

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Re: Patch ver 1.02 is OUT

Post by leegray99 » Mon Jan 30, 2012 19:32

I just downloaded it too and although I only played 3 different ppl, 2 of the games still had lag.
although as stated before, since plugging in my ethernet cable rather than wireless the lag has been nowhere near as bad, same with discon issues.

I never set the latency and match completion high though so maybe that will make the difference.

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Re: Patch ver 1.02 is OUT

Post by Mature » Mon Jan 30, 2012 22:02

leegray99 wrote:I just downloaded it too and although I only played 3 different ppl, 2 of the games still had lag.
although as stated before, since plugging in my ethernet cable rather than wireless the lag has been nowhere near as bad, same with discon issues.

I never set the latency and match completion high though so maybe that will make the difference.
I just played another one and I had no lag ( 2 bars ) . the synch screen is gone between rounds. im recording a video later on

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Re: Patch ver 1.02 is OUT

Post by Musolini » Tue Jan 31, 2012 04:40

wow the patch is actually really, REALLY fucking good. i played against somebody i know (sweden, netherlands) and before our connection was terrible. before we had 3 bars, now we have 4, still wireless and got my internet downgraded but still very playable. wakeups are still iffy at times though.

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Re: Patch ver 1.02 is OUT

Post by SonicTempest » Tue Jan 31, 2012 08:34

Blog update from SNKP:
http://game.snkplaymore.co.jp/official/ ... plays.html" onclick="window.open(this.href);return false;

The patch is coming out on PS3 first and will hit Xbox 360 later. Apparently they're promising some additional features as well as adjusted networking code.

Some information about the patch here:
http://game.snkplaymore.co.jp/official/ ... index.html" onclick="window.open(this.href);return false;
1) You can filter ranked matches by ping
2) Custom Match settings are saved between sessions
3) Adjusted display of ping levels - no real details given on what they changed
4) Adjusted stability of online connections - again, no real details
5) Fixed some bugs in PLAYER DATA section
6) Fixed some bugs in REPLAY section
7) Fixed a number of bugs related to CUSTOMIZE and downloadable characters

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Re: Patch ver 1.02 is OUT

Post by Gunsmith » Tue Jan 31, 2012 09:01

good, so they've fixed the reset colours and replay save deleting bugs

As for the netcode, it's weird. Very very weird.

I usually play with Mature and MKSWolf. Both connections to them have become HORRIBLE. MKSWolf now rates at 3 bar but it plays like 2. Mature is normally 3 bar but now 1bar, and stutters all over the place.

I played Mienaikage and ran comparisons with 360 on a wired connection. He ran pings while we were playing.
He said after playing on both consoles with me:
"Looks like the highest jumped up to 140ms
We average at about 50-60
At it's lowest we get into the high 40s
And there was a timeout right there for some reason, but whatever
As primarily a 360 player I'm admitting that PS3 feels better
If there was a difference between host and client on PS3 it was very minor"

I have a very crazy idea to what's happened to my connections and will test again tonight

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Re: Patch ver 1.02 is OUT

Post by Mature » Tue Jan 31, 2012 11:07

Gunsmith wrote:good, so they've fixed the reset colours and replay save deleting bugs

As for the netcode, it's weird. Very very weird.

I usually play with Mature and MKSWolf. Both connections to them have become HORRIBLE. MKSWolf now rates at 3 bar but it plays like 2. Mature is normally 3 bar but now 1bar, and stutters all over the place.

I played Mienaikage and ran comparisons with 360 on a wired connection. He ran pings while we were playing.
He said after playing on both consoles with me:
"Looks like the highest jumped up to 140ms
We average at about 50-60
At it's lowest we get into the high 40s
And there was a timeout right there for some reason, but whatever
As primarily a 360 player I'm admitting that PS3 feels better
If there was a difference between host and client on PS3 it was very minor"

I have a very crazy idea to what's happened to my connections and will test again tonight
I used to play against you with green bars or the leats of yellow bars about 2 weeks ago but I have noticed that your inet has gone tits up lately thats why i feel that it has more to do with your provider than the actual game itself :O

you can use neostick and any stick too.

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Re: Patch ver 1.02 is OUT

Post by SonicTempest » Tue Jan 31, 2012 22:26

Apparently the PS3 patch is out in NA.

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Re: Patch ver 1.02 is OUT

Post by Foxhole » Tue Jan 31, 2012 22:50

I played a few matches, I'm finding a lot more people with reasonable pings. Even 2 bars now is quite playable, though hardly ideal. 3 bars is just right.

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Re: Patch ver 1.02 is OUT

Post by hadoolket » Tue Jan 31, 2012 23:14

i finally got the patch, and it is finally playable, and i'm enjoying it, and also seeing how shitty i am, though my first match online was more like stagefright, but even level 2 connections are good, haven't tried a level 1 or 0 yet, but i don't really intend to

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Re: Patch ver 1.02 is OUT

Post by Musolini » Wed Feb 01, 2012 19:41

id like to point out 4 is the only playable one, and you'll still have troubles at times like during wake up. so its def not perfect yet. anything below 4 is not playable imo. what use is playing kof when you cant play it the way you want to or how it should be played? just because you can play 2 or 3 doesn't mean it's good, especially when 4 is even far from perfect. that being said, it improved a whole fucking lot compared to what it used to be.

also will we getting another patch to actually improve the netcode or is this it?

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