KOF XIII: Clark Steel
- Dark_Chaotix
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I think its best to wait till console to do tuts....
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Re: KOFXIII: Clark Steel
Personally I prefer tutorials to use info from in-fight footage; whenever I need to teach someone something I do it in an actual fight and not in practice, it's just more believable that way.
BTW Gosho and Adachi have some pretty fun Clark, it kinda shows why Clark is still popular in japan even though he doesn't have "that many moves" and how he isn't that high in the tier ranks.
BTW Gosho and Adachi have some pretty fun Clark, it kinda shows why Clark is still popular in japan even though he doesn't have "that many moves" and how he isn't that high in the tier ranks.
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Re: KOFXIII: Clark Steel
Hey guys, just added my little bit of information at the top in the first post. I'll try and make everything look cleaner ASAP
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Re: KOFXIII: Clark Steel
Good write up Robocop Two. Personally I like using the Ex Gatling as a starter (course you can add the d.B, d.A or j.D, s.D...) into Vulcan Punch [2hits], C Gatling Attack, A Gattling Attack x2, j.D for the 1 stock/1 drive combo of choice. Getting used to that combo helps because Ex Gatling's invincibility comes in handy in sticky situations.
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Just wanted to correct this, unless he's including jump ins, which is still not 65%, the combo above only does 524 using 2 stocks+1 drive wheras: s.D, .A, Ex Vulcan, x2+P DM does 550 and uses 2 stocks+0 drives.fiol wrote:from zer0kage @neoempireOh yeah here's a nice 65% combo I pieced up with Clark that only requires 2 bars.
crC C Gatling (2hits)-> DC-> EX Vulcan-> Super Argentine
Shame it can't be done off a crA since A gatling appears to be DCable only by the 2nd hit which already launches.
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Re: KOFXIII: Clark Steel
The latest batch of nohohon vids (aka I updated the video thread) has a pretty sexy Clark player, though the player behaves as if he is just adjusting to the game (I wonder if is a 95' or 98' regular who is making a come back?).
Vid here if you rather embed; but you'll have to stand or skip or watch the first 3 Clarkless minutes, since I don't know how to embed at a certain specific time.
BTW, the player has also a pretty ok Ralf and has more fight within the next parts of the nohohon matches, so be sure to check the video thread; nohohon matches are at the bottom of the post. There is also a decent Mature there.
Vid here if you rather embed; but you'll have to stand or skip or watch the first 3 Clarkless minutes, since I don't know how to embed at a certain specific time.
BTW, the player has also a pretty ok Ralf and has more fight within the next parts of the nohohon matches, so be sure to check the video thread; nohohon matches are at the bottom of the post. There is also a decent Mature there.
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Re: KOFXIII: Clark Steel
SNKP will reveal all soon enough!
- Sogetsu
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Re: KOFXIII: Clark Steel
I saw the new Clark cancelling the grabs with a DM and was impresive! XD
Also the auto guard on the grab is so fuking incredible , but it is like "slow" , so I was wondering, does Clark now on console has 2 GRABS? One short, quick and without auto guard (with low kick I think) , as well other slow, with auto-guard used on the videos (with strong kick I think) ???!!
I don't know if now with the different buttons he has different grabs O_o?
Also the auto guard on the grab is so fuking incredible , but it is like "slow" , so I was wondering, does Clark now on console has 2 GRABS? One short, quick and without auto guard (with low kick I think) , as well other slow, with auto-guard used on the videos (with strong kick I think) ???!!
I don't know if now with the different buttons he has different grabs O_o?
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Re: KOFXIII: Clark Steel
B is slow with autoguard, D is regular speed SAB.
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Re: KOFXIII: Clark Steel
Ah thanks a lot for confirmation! n_nb
- L1r
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Re: KOFXIII: Clark Steel
Hey guys, I was working my way through the console trials and I find it impossible to perform Clark's 4th trial: sB, sC (1 hit), +A > x 2 + A/C
I was wondering if you could spare a tip for performing the last part (df+A into UAB) since I just can't get it to work consistently. I'm playing on pad and I was wondering if there's some sort of shortcut for this kind of motion? I have a similar problem performing +C into hcbx2 + A/C with Kula, so I'm guessing it's a general thing. Should I just work on my speed while executing this or is there some sort of trick to performing it faster?
Cheers.
I was wondering if you could spare a tip for performing the last part (df+A into UAB) since I just can't get it to work consistently. I'm playing on pad and I was wondering if there's some sort of shortcut for this kind of motion? I have a similar problem performing +C into hcbx2 + A/C with Kula, so I'm guessing it's a general thing. Should I just work on my speed while executing this or is there some sort of trick to performing it faster?
Cheers.
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Re: KOFXIII: Clark Steel
Just skip it. Remember that you can do more moves that the ones advertised in the trial, so you can do C , command move, EX throw and super cancel and it will count. For Kula there it was also a super easy version to skip it, but I can't remember it now.L1r wrote:Hey guys, I was working my way through the console trials and I find it impossible to perform Clark's 4th trial: sB, sC (1 hit), +A > x 2 + A/C
That "free cancel the vulcan punch on it's first frame" is a total bitch for me to do, to the point that at first I though that it didn't make it into the game. Then again, I'm unnaturally bad with tapping moves on pad, probably could pull it of if I was on an arcade machine.
- L1r
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Re: KOFXIII: Clark Steel
Hey, thanks for the tip. I figured you could just extend the combo and the game would interpret it as valid anyways. I did do that with Kula's trial, extending the +C into +K via DC into I don't remember what into Freeze Execution and I remember it working. Regardless, I would really like to know if there's a way to perform that combination "legitimately". Is there a shortcut? can you buffer it somehow? I tried doing +P into +A into +P again to see if it would buffer the first but it seems to forget that input once I input the +A.
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Re: KOFXIII: Clark Steel
I think I did it with the as part of one of the 's. I don't remember if it was or . Either way it needs to be done really fast and requires very specific timing on the button press.
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Re: KOFXIII: Clark Steel
I do it like this:
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Added some combos for Clark to first post
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Added some combos for Clark to first post
- Gunsmith
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Re: KOF XIII: Clark Steel
added a little video I made, so ba bump
and yes I forgot to add notation for flashing elbow.
Added HD Bypass tech to gameplay notes
and yes I forgot to add notation for flashing elbow.
Added HD Bypass tech to gameplay notes