I was fucking around with Kyo in Practice mode, and I decided to mess with the automatic preprogrammed combo they have in there to get the timing of the d B, s C link he has. I fucked it up and noticed him doing a 75 Shiki Kai (qcf + K). This made me wtf, so I decided to check the command input they had for the preprogrammed combo.
This is the part that totally gets me off guard. One thing I noticed about his Dokugami preprogrammed combo is the part where Kyo finishes it with the Oniyaki. He does the Oniyaki EXTREMELY late. Later than is humanly possible to input the motion. Little did I know SNKP was pulling some weird tricks to make the Oniyaki hit late. It's fairly important IMO to allow the Oniyaki to hit late, or else Kyo doesn't recover as quickly as the opponent does (less time for you to set up your rushdown game after hitting with it).
Here's the funky ass input:
d B, std C,




Obviously the question is, WHAT THE FUCK IS THAT WEIRD ASS MOTION IN THE MIDDLE OF THE DOKUGAMI CHAIN? I thought it may have been a throwover from NGBC Kyo, since NGBC Kyo has this Dokugami chain:





But that doesn't make any sense since the precursor and followup to the

I can't properly execute this u,

Try it out - see if you can manually match the timing of the preprogrammed Oniyaki chain. I know I've done everything to try to do the Oniyaki as humanly late as possible, but I'm at a fucking loss here. Just WHAT the fuck is that hidden motion there for?