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Posted: Mon Sep 08, 2008 20:09
by SonicTempest
US version arrives in January 2009:
http://ps2.ign.com/articles/908/908045p1.html

It'll retail for $20.

Posted: Wed Oct 15, 2008 00:19
by Embrio
Hey guys I can't seem to find a definitive tier list in this game, is it failry balanced or what?

Re: KOF'98 Ultimate Match General Discussion

Posted: Tue Nov 04, 2008 16:25
by SonicTempest
So I finally got to play UM yesterday. Great game, but I was wondering about the input speed. I had trouble getting stuff like Terry's dB dA to come out - have timings in general been made more strict?

Re: KOF'98 Ultimate Match General Discussion

Posted: Tue Nov 04, 2008 16:49
by Kyosuke Kagami
They are the same to me.

Re: KOF'98 Ultimate Match General Discussion

Posted: Wed Nov 05, 2008 14:10
by Tel
SonicTempest wrote:So I finally got to play UM yesterday. Great game, but I was wondering about the input speed. I had trouble getting stuff like Terry's dB dA to come out - have timings in general been made more strict?
They're about the same as 98. If you had a hard time linking crouching B into crouching A with some characters then, you'll likely have the same problems now. I have problems doing so with Heidern and Leona. I find the inconsistency with light combo timings in 98(UM) strange actually. Some characters link B to A easily, like Kyo and King, but some characters have strict cancel timings for their light attacks. Maybe I'm just a little too spoiled with XI and 2k2.

Re: KOF'98 Ultimate Match General Discussion

Posted: Wed Nov 05, 2008 23:49
by hebretto
I found it to be slower just imo

Re:

Posted: Thu Nov 06, 2008 23:40
by Dark Geese
Embrio wrote:Hey guys I can't seem to find a definitive tier list in this game, is it failry balanced or what?
I find it to be quite balanced..I can help you out with the tier list for the time being..it is in this forum trust me..

Re: KOF'98 Ultimate Match General Discussion

Posted: Fri Nov 14, 2008 04:48
by Kane317
Tel wrote:
SonicTempest wrote:So I finally got to play UM yesterday. Great game, but I was wondering about the input speed. I had trouble getting stuff like Terry's dB dA to come out - have timings in general been made more strict?
They're about the same as 98. If you had a hard time linking crouching B into crouching A with some characters then, you'll likely have the same problems now. I have problems doing so with Heidern and Leona. I find the inconsistency with light combo timings in 98(UM) strange actually. Some characters link B to A easily, like Kyo and King, but some characters have strict cancel timings for their light attacks. Maybe I'm just a little too spoiled with XI and 2k2.
'98 (UM) Just requires that you pay attention to the timing. Frankly I find the timing for XI and 2k2 too lenient. I found that by really studying the animation of the punch or kick "retracting", my chains have been more consistent. I suppose it's only fair to say that '98 (UM) has the strictest timing for chains.

Re: KOF'98 Ultimate Match General Discussion

Posted: Wed Nov 19, 2008 00:06
by SonicTempest
http://www.kingoffighters98.com/" onclick="window.open(this.href);return false;

Official site for the US release! January 2009.

Re: KOF'98 Ultimate Match General Discussion

Posted: Wed Nov 19, 2008 14:57
by PenPen
I'm waiting for the XBLA version that's coming out next year. I don't have an Xbawks but my friend got one, and I'm going to get him to download it without him knowing.

Re: KOF'98 Ultimate Match General Discussion

Posted: Tue Jan 13, 2009 22:19
by SonicTempest
US version has been pushed back to March 3rd 2009.

Re: KOF'98 Ultimate Match General Discussion

Posted: Fri Mar 06, 2009 09:02
by Bugle/Hawk'M
So I went to Amazon to order the game, and I saw this video.
http://www.amazon.com/gp/mpd/permalink/mAWYUN6L7U1Z2" onclick="window.open(this.href);return false;
I can't stop laughing. Wtf is that song?

Re: KOF'98 Ultimate Match General Discussion

Posted: Sat Mar 07, 2009 00:00
by Gunsmith
ummmmmmm *dies*

Re: KOF'98 Ultimate Match General Discussion

Posted: Sat Mar 07, 2009 00:15
by SonicTempest
My copy is sitting on my desk right now. Will try it out when I get home.

The back of the case doesn't have a box for 'progressive scan' (as my other PS2 games do) which is somewhat annoying.

Re: KOF'98 Ultimate Match General Discussion

Posted: Sat Mar 07, 2009 03:55
by SonicTempest
OK, the game does support progressive scan it looks like (my PS3 is outputting it at 480p without any of the upscaling options turned on).

Also, the game comes with a bonus DVD containing all the KOF'98UM trailers, some KOF'98UM wallpapers, a KOF XII trailer and some KOF XII wallpapers. Unfortunately it's all FLV so the quality is pretty bleh.