The King of Fighters XIII/KOF-i News Thread

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Re: The King of Fighters XIII/KOF-i News Thread

Post by SonicTempest » Sun Aug 28, 2011 05:07

Shiny wrote:JWong vs.SS ?

*gets the popcorn ready*
Alas, it was not recorded. To my knowledge, anyway, lol.

None of the videos have me playing since for the most part I was by myself at the booth, and obviously I can't play and record at the same time.

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Re: The King of Fighters XIII/KOF-i News Thread

Post by Shiny » Sun Aug 28, 2011 05:13

I just want to see some game play that isn't recorded through a cardboard tube with mosquito net at the end of it from 50 feet away. I don't ask for much. Whether or not you're playing is just a bonus. Kudos for the effort though.

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Re: The King of Fighters XIII/KOF-i News Thread

Post by SonicTempest » Sun Aug 28, 2011 06:31

Enjoy.

And yes, the guy talking to the Atlus rep in the audio track is me.


- featuring Perfect Stranger


- featuring Haunts

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Re: The King of Fighters XIII/KOF-i News Thread

Post by Gunsmith » Sun Aug 28, 2011 13:10

Thank you, SonicTempest! I was fast asleep while all of this was going on. Did you tell Aram that you were from orochinagi? You should! Then you could try and pry some info out of him, or at least ask him if there's anything he would like to let the community know.

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Re: The King of Fighters XIII/KOF-i News Thread

Post by SonicTempest » Sun Aug 28, 2011 15:44

I did, actually. I'm going back again today, so we'll see what happens.

Also going to try and exercise a bit more quality control over the videos so I'm not recording button mashers 90% of the time.

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Re: The King of Fighters XIII/KOF-i News Thread

Post by Fuu » Sun Aug 28, 2011 17:26

lovely loading times wow

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Re: The King of Fighters XIII/KOF-i News Thread

Post by Toxic Avanger » Sun Aug 28, 2011 22:50

Pretty cool vids, and it's nice to see how the game behaves once it's installed.
Fuu wrote:I agree with you on the issue new characters sadly, but what's really bad about Billy animation? I have seen a gif of the infamous stance, and it isn't certainly flashy but it's an alright breathing. Kind of calm for Billy, but I could see it being a stylistic choice.
More than anything, the problem with Billy is that he doesn't "fall into place correctly"; for example as of the arcade the character with "the lowest" level of animation is K' (unless you count tar man). But even then K' doesn't look that odd because all of his animation have some "congruency" so to speak; in other words you can feel that most of his moves all had "the same amount of effort put into them"; K' (and Kula) by themselves doesn't feel too lacking unless you start measuring them frame by frame with the more radically drawn members of the cast.

With Billy however, is a rather different case. Some moves animate quite decently, but other ones look really choppy and quick, thus the more you observe the character in movement the weirdest is the feeling you get. His stiff stance could be better but kinda adds to the problem in a sense that it's not that it looks bad, but rather it also places some differences to the overall feeling of the character. In the end it kinda feels that some moves from Billy where animated by "team A" who put a lot of job to them, some others by "team B" who didn't really worked that much into him and by "team C" who really wasn't interested in the job at all. He is the only character on the game that feels like that; it's kinda like seeing a late MVS era sprite and measuring animation style and congruency (I'm looking at you, Kim ). He really looks like a character that couldn't be completed on XII, then couldn't be completed in XIII and in the end here he still hasn't been truly completed :lol: Not even XII Mature & Liz felt like that (since they did not added "half completed" animations to them, kinda part of the reason of why they had like 2 moves each)

SonicTempest wrote:None of the videos have me playing since for the most part I was by myself at the booth, and obviously I can't play and record at the same time.
.................... -Wait- I thought that you had cyborg arms??

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Re: The King of Fighters XIII/KOF-i News Thread

Post by SonicTempest » Mon Aug 29, 2011 01:50

Capped a few more videos today which were featured on the ON show, mostly of non-versus stuff. We talked about KOFXIII's appearance at PAX and such, so go watch it:
http://www.elive.pro/en/watch/jTmXVXGRSaRj" onclick="window.open(this.href);return false;



Trial Mode with Elisabeth:


Trial Mode with Kyo:


Color Edit:


Me playing against a Hard AI (Perfect Stranger is recording):

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Re: The King of Fighters XIII/KOF-i News Thread

Post by milesw » Mon Aug 29, 2011 02:13

That Paul Hardcastle>>>>______

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Re: The King of Fighters XIII/KOF-i News Thread

Post by Gunsmith » Tue Aug 30, 2011 02:43

milesw wrote:That Paul Hardcastle>>>>______
Showing your age!!!!

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Re: The King of Fighters XIII/KOF-i News Thread

Post by Perfect Stranger » Tue Aug 30, 2011 20:42

Too lazy to scan through all posts to see if this question has been asked: I assume that the US version should still have Japanese voices as an option? The version I played at PAX definitely had the original Japanese voice acting.

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Re: The King of Fighters XIII/KOF-i News Thread

Post by Gunsmith » Tue Aug 30, 2011 20:46

There is no Eng dubbing.

In fact, the console version has NEW/EXTRA Jp dubbing.

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Re: The King of Fighters XIII/KOF-i News Thread

Post by Shiny » Wed Aug 31, 2011 00:07

Rainforest ftw.

It took me forever to find out the name of the artist AND song so I could obtain it for the collection.

Color edit mode = shenanigans. Oh so many shenanigans. Teams will be perfectly color coordinated. King of Fashion XIII.

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Re: The King of Fighters XIII/KOF-i News Thread

Post by Foxhole » Wed Aug 31, 2011 02:13

Gunsmith wrote:There is no Eng dubbing.

In fact, the console version has NEW/EXTRA Jp dubbing.
More importantly, will it have the original Jpn dubbing, ie the option to ignore the new extra dubbing.

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Re: The King of Fighters XIII/KOF-i News Thread

Post by hadoolket » Wed Aug 31, 2011 02:40

Foxhole wrote:
Gunsmith wrote:There is no Eng dubbing.

In fact, the console version has NEW/EXTRA Jp dubbing.
More importantly, will it have the original Jpn dubbing, ie the option to ignore the new extra dubbing.
whywouldyoudothat.jpg

if they were going to make "new" dubbing though, they should have at least got terry to say "ARR YOU OH-KAY"

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